Abstract
The entopeduncular nucleus (EPN) is often termed as one of the output nuclei of the basal ganglia owing to their highly convergent anatomy. The rodent EPN has been implicated in reward and value coding whereas the primate analogue internal Globus Pallidus has been found to be modulated by some movements and in some circumstances. In this study we sought to understand how the rodent EPN might be coding kinematic, reward, and value parameters, particularly during locomotion. Furthermore, we aimed to understand the level of movement representation: whole-body or specific body parts. To this end, mice were trained in a freely moving two-alternative forced choice task with two periods of displacement (Return and Go trajectories) and performed electrophysiological recordings together with video-based tracking. We found 1) robust reward, but not value, coding. 2) Spatio-temporal variables better explain EPN activity during movement compared to kinematic variables, while both types of variables were more robustly represented in reward-related movement. 3) Reward sensitive units encode kinematics similarly to reward insensitive ones. 4) Population dynamics that best account for differences between these two periods of movement can be explained by allocentric references like distance to reward port. 5) The representation of paw and licks is not mutually exclusive, discarding a somatotopic muscle-level representation of movement in the EPN. Our data suggest that EPN activity represents movements and reward in a complex way: highly multiplexed, influenced by the objective of the displacement, where trajectories that lead to reward better represent spatial and kinematic variables. Interestingly, there are intertwining representations of whole-body movement kinematics with single paw and licking variables. Further, reward and kinematic coding are not mutually exclusive, challenging the notion of distinct pathways for reward and movement processing.
Significance Statement
The entopeduncular nucleus is one of the main outputs of the basal ganglia whose activity has been hypothesized to be inversely correlated with movement. This study examines motor and reward coding simultaneously, finding that besides the great level of multiplexing of these variables, spatio-temporal coding is better represented than kinematic coding. The level of movement representation seems to be greatly influenced by the goal and value of a movement, with spatially biased variables influencing the population dynamics of this nucleus. Further, we uncover the coexistence of EPN modulation by movement at different timescales and body parts. The simple overall activity of this output nucleus cannot explain kinematic coding, challenging leading theories of basal ganglia function.
Introduction
The entopeduncular nucleus (EPN) is often termed as the output of the basal ganglia. The basal ganglia are a group of subcortial nuclei with highly converging anatomy that have been associated with motor and non-motor functions. Whereas the striatum receives inputs from many diverse brain regions (Hintiryan et al., 2016; Hunnicutt et al., 2016) most of its projections end in the internal Globus Pallidus (GPi, primate analogue of EPN) or substantia nigra pars reticulata (SNr), often termed as the output nuclei, through the direct and indirect pathways. This is accompanied by a sharp reduction in the number of neurons: the striatum has 2-3 orders of magnitude more neurons (Oorschot, 1998). This highly convergent anatomy suggests information synthesis/convergence.
Previous studies focusing on the non-motor coding of the internal Globus Pallidus, have found that there is coding of reward (Hong & Hikosaka, 2008). Rodent studies have corroborated this finding and suggested the existence of value coding that serves to evaluate actions (Stephenson-Jones et al., 2016).
There is a particular interest in understanding the role of the basal ganglia on movement production since several diseases with motor disturbances have been linked to basal ganglia malfunction. Several studies have found a relationship between the GPi activity and limb movements of the primate. However, studies have found inconsistencies on the coding on movement depending on movement type (ramping vs. stepped, self-paced vs step tracking, (Georgopoulos et al., 1983)) or between identical movements performed under different cognitive states (cued vs memory-dependent (Turner & Anderson, 2005)). Further, some studies agree that self-paced movements are represented in a weaker manner (Mink & Thach, 1991a; Turner & Anderson, 2005). Overall, findings show that GPi units are selectively engaged in some types of movement, but it is so far unclear what cognitive contingency is most engaging.
On the other hand, current theories of the overall function of the basal ganglia, like the ‘rate theory’ (Albin et al., 1989)or the ‘dynamic activity model’ (Nambu et al., 2023), posit that the firing rate of the output nuclei is inversely related to movement facilitation.
In this study we sought to examine how the information regarding kinematics, particularly during locomotion, was represented in the entopeduncular nucleus of freely moving mice. Given that previous studies have highlighted the importance of reward related activity, we further sought to understand whether reward sensitive units would be insensitive to kinematic coding. Finally, we investigated whether the EPN units were modulated by individual movements (limb or licking) as opposed to whole body movements.
Results
Given that our main interest lies in how the EPN neuronal activity encodes kinematic and reward related variables we set up a task and recorded activity in freely moving mice. We first describe the population dynamics that underlie reward, followed by asking how movement is encoded by the units, contrasting both periods of movement in the designed task (Return and Go trajectories). Next, we focus on extracting the population dynamics that make Return and Go trajectories different. Finally, we describe how EPN units are modulated by individual movements by analyzing gait and licking behavior.
Mice can perform psychophysical responses on a self-paced two-alternative forced choice task based on frequency modulated sweeps
The main goal of this study was to establish the relationships between kinematic variables of mice, particularly during locomotion, and the activity of the entopeduncular nucleus. However, given that previous studies have ascertained that reward is an important variable coded in this nucleus, we sought to evaluate how reward might be related to kinematic coding.
To this end we devised a task in which animals were required to displace towards different corners of a triangular arena (side=35cm, Fig. 1A-B). In a trial, animals were required to move to the Waiting Corner and wait for ∼1s (0.8-1.5s). After waiting, an auditory stimulus would play, which would indicate in which other corner a water reward would be available (a two-alternative forced choice). If the animal arrived at the appropriate lick port, it was termed a correct response, and a water droplet (3μl) was then released. Incorrect responses were signaled by a 10-20s timeout during which ambient lights were dimmed. Animals would then start another trial (by moving to the Waiting Corner) in a self-paced manner. By performing tracking [DeepLabCut, (Mathis et al., 2018)] of video recordings from a bottom-up view, we could measure several variables for each trial (distance to different corners, angular velocity, Fig. 1C) which allowed to establish different events of the task (Fig. 1B). Particularly, we could establish two distinct periods of movement/displacement: Return trajectories (to reach the wait corner) and Go trajectories (to reach a reward corner).
Auditory stimuli consisted of 0.5s frequency modulated sweeps; upward and downward frequency modulation indicated a right and left choice, respectively (Fig. 1A, right). By varying the rate at which the frequency was modulated we sought to modulate the certainty with which animals decided. This was evidenced by a psychometric curve fitted to the response probability as a function of stimulus deltaFreq (Fig. 1D). Note that the central stimulus was a pure tone that had no information of side. This behavior was reproducible for different sessions before and after electrode implant (Fig. 1D, middle) and in several animals included in this study (n=6; Fig. 1D, right).
We then sought to quantify how the different stimuli influenced response time and kinematic parameters. Note that stimulus pairs with higher deltaFreq (+/-0.8) were easier than those with less (+/-0.4) or no deltaFreq. The +/-0.2 stimulus pair was dropped from some sessions to increase trials per condition and will not be further analyzed. We quantified Response time as the time from stimulus onset to the onset of turning (Fig. 1B-C), which we defined as the moment where animals had committed to a motor action (either left or right turn). We found a relationship between response time and the stimulus difficulty (correlation coefficient r=0.89, p<0.01 permutation test; Fig. 1E). To ascertain whether the evolving deltaFreq of the stimuli had an impact on performance, we calculated the probability of a correct response as a function of response time by binning trials according to response time (bin=75ms) and by stimulus difficulty (deltaFreq). For the central stimulus, no amount of response time increases the probability of correct response since the stimulus contains no information of the correct side. For stimuli pairs with varying difficulty, there is a graded increase in the probability of a correct response (Fig. 1F).
Next, we sought to ask whether the difficulty of the stimuli and thus uncertainty in the decision could modulate the kinematic response of the animals. We hypothesized that responses to easier stimuli would result in faster movement. We calculated the instantaneous angular velocity across the 150° of turning that animals had to perform (Fig. 1G), showing indeed a subtle gradation according to the difficulty of the stimuli. We found a significant correlation between average angular speed and the deltaFreq of stimuli for correct trials but not so for incorrect trials (Fig. 1H, black and gray lines, respectively). We further calculated the instantaneous speed across the trajectory that animals had to complete (Go trajectory, Fig. 1I). Animals performed easy trials faster than more difficult ones, but no significant correlation between stimulus difficulty and speed was found (Fig. 1J).
From the performance of animals in this task we conclude that animals can perform a psychophysical task based on frequency modulated sweeps, with easier stimuli resulting in greater hits than more difficult stimuli. The difficulty of the stimuli had an impact on the reaction time, and increasing the sampling time for stimuli with information of correct response increased the probability of performing a correct choice. Furthermore, difficulty had a moderate impact on the way animals turned, but not on the whole period of locomotion.
EPN recordings and examples
After a consistent performance across at least 2 weeks (Fig. 1D) animals were implanted with a movable microwire bundle to record the activity of EPN neurons. The microwires were advanced in 50micrometer steps for 10 steps in total. We inferred the recording position via postmortem histological analysis of the microwire tracks and included for further analysis only the ones that were recorded inside of EPN (Fig. 2B). Previous reports indicated that the two main cell types in the EPN [characterized by parvalbumin+ and somatostatin+ markers, (Stephenson-Jones et al., 2016; Wallace et al., 2017)] exhibit differences in the coefficient of variation and the duration of the action potentials. To this end, we computed these characteristics for the units recorded in this study (Fig. 2C). However, we could not separate the population into two distinct clusters.
Fig. 2D-E show two examples of the activity recorded aligned to the task relevant events identified in Fig. 1B: return, wait, turn (0°, 75°, 150°), outcome. Note that we sought to isolate the turn during the Go trajectory by identifying the start (0°), middle (75°), and end (150°) of the turn; the top row shows the raster plots color coded by the stimulus for all correct trials. Despite the performance of animals being highly stereotyped, there are slight differences due to it being freely moving. Thus, in the three bottom rows we show the rescaled activity presented in the raster plots for the correct trials, and additionally for the incorrect trials and false alarm trials, respectively. The false alarm trials were trials in which animals did not wait for the auditory stimulus to be presented and performed the entire motor sequence identical to real trials (useful since they are gated by an internal signal without external stimuli with identical motor output).
The unit in Fig. 2D shows a decreasing firing rate as time/distance from the goal of each of the Return (reach the wait corner) and Go trajectories (reach the reward corner). Further, this unit shows differential activity during left and right turns that follows the direction of turning in correct, incorrect, and false alarm trials. On the other hand, the unit in Fig. 2E exhibited a marked difference in the time/distance varying activity during Return and Go trajectories (with no change and ramping activity, respectively). Further, this second unit exhibits a stark difference in the evaluation period between rewarded and unrewarded trials.
Heatmaps in Fig. 2F show responses for all recorded units (118 units from 6 animals) averaged for all correct right (Fig. 2F, upper) and left (Fig. 2F, lower) trials, sorted by peak activity in rightward trials. Even if neurons are organized employing only the rightward trials, the population activity displays akin responses. Fig. 2G upper panel shows averaged z-score EPN activity sorted by turn side and outcome (correct, incorrect, and false alarms), with average kinematic measurements of speed and angular velocity presented in Fig. 2H. These population averages show that there is population coding associated to turn and reward. Sorting hit trials based on stimulus identity (Fig. 2G, lower) preserves side representation; however, differences across stimuli are remarkably low.
We sought to assess how average population activity could be representing movement, turning and reward. Thus, we obtained the z-score population average during both periods of movement (Return and Go) and the wait period (Fig. 2I). As well, we obtained the average activity during turns ipsilateral and contralateral to the recording site (right hemisphere), and for correct and incorrect trials during the evaluation period. Out of all conditions, reward (evaluation of correct trials) exhibits the highest population activity (p<0.01, Wilcoxon test); correct trials also exhibit a higher activity compared to unrewarded trials despite similar speed (Fig. 2H). Ipsilateral turns exhibit a higher activity compared to contralateral turns and the wait period. Finally, despite a tendency to lower activity during both movement periods (Fig. 2G-H), the data does not show a statistically significant difference on average activity during the wait period compared to the Return and Go periods.
Population analysis of the EPN reveals its coding of reward, left and right but not value
As a first objective we sought to analyze coding of value and reward, given previous reports that GPi/EPN neurons code for the value of expected positive and negative outcomes (Stephenson-Jones et al., 2016) as well as the spatial position of the expected positive and negative outcomes (Hong & Hikosaka, 2008). We began by trying to understand how reward and difficulty were represented in the population activity. To this end we calculated the instantaneous variance associated with these two variables, as well as to left and right trials (Fig. 3A). In agreement with Fig. 2G, there is high variance associated with correct and incorrect trials during the evaluation period of the task. Further, left/right variance is increased during the turning period. In concordance with Fig. 2G, the variance associated with difficulty (stimuli) is remarkably low.
Next, to understand the population dynamics associated to these task parameters we performed demixed Principal Component Analysis (Kobak et al., 2016). This allowed us to generate a low-dimensional space that captures variance related to specific task parameters: condition independent temporal dynamics, correct and incorrect trials, stimulus difficulty, and side (left and right) of turning. We hypothesized that condition independent temporal dynamics would include kinematic relationships while marginalizations in correct/incorrect would include reward signals; the left/right marginalization would show angular velocity related activity, and the difficulty marginalization (that is, the segregation related to the deltaFreq of the auditory stimuli) would show a gradation related to the action value.
After performing dPCA and sorting the extracted components by the explained total variance (ETV), we find that the first three are condition independent components (temporal). Further, only five PCs are statistically significant (see Methods). The most prominent dynamic, temporal dPC1 which explains 19.2% of total variance, separates the outcome period from the wait and go periods akin to a step function. The right panel in Fig. 3C shows the weights of individual units onto this dynamic. We show individual example units in Fig.3-1 which correspond to the letter markings in the weight panels (Figs. 3C-G, right panels). The second temporal dPC (16.1% ETV) exhibits ramping activity during the Go moving period (Fig. 3D), which could be encoding time or the distance to goal. The third temporal dPC projection exhibits a triphasic dynamic during the moving period, potentially correlating with the speed of the animal’s trajectory (Fig. 3E).
The fourth and fifth dPCs correspond to correct/incorrect and side, respectively. As expected, the correct/incorrect dPC separates correct from incorrect trials during the evaluation period (Fig. 3F). Further, the side dPC is maximally different during the turning period (Fig. 3G). Note that the weights of these axes are positive and negative centered around zero. This means that units encoding reward can code a rewarded trial as an increase in activity or as a decrease in activity and vice versa (example units are shown in Fig. 3-1g and h). Similarly, leftwards turns can be encoded as a decrease in activity or an increase of activity (Fig. 3-1 a and b).
Interestingly, the marginalization of difficulty (stimuli) did not yield a significant dPC. This, coupled with the comparatively low difficulty-associated variance (Fig. 3A) suggests that value coding is not well represented in this dataset. Still, by comparing correct and incorrect trials (with stimulus) vs false alarm trials (without stimulus), some units show stimulus-associated activity (Fig. 3-2AB). We looked to further assess whether stimulus related activity could represent difficulty/value. We asked whether activity around stimulus and turning could be representing the presence of stimulus, the difficulty of the stimulus, what the animal interpreted from the stimulus (correctly or incorrectly turning to either right or left), or simply the angular velocity (Fig. 3-2C). Given their overlap, we calculated the delta R2 of each of these possibilities, which measures how much the goodness of fit improves when considering each variable versus only the others (see Methods). This analysis shows that including information about the difficulty or the interpretation are worse at explaining activity than the sole presence of stimuli (Fig. 3-2D). Further, the variable that best describes the activity in this period is angular velocity.
To assess how side and reward coding might correlate/covary with each other, we computed the population self-similarity across time (Fig 3. H). This self-similarity was computed from the demeaned responses, which eliminates condition-independent (temporal) coding. We found that the evaluation period is well separated from the Go period and the interaction between them is very low. We assessed the similarity of the population vector at the time points of greatest side and reward variance (t=0.2s and t=1.8s, respectively; see Fig. 3A) against the rest of the time bins (Fig. 3I). This shows that turning and reward coding are largely uncoupled.
The presented analyses in Figs. 3 and 3-2 show that at the population level the EPN recorded activity in freely moving mice encodes reward and turning side, both of which are encoded positively and negatively. Minimal contribution of value (difficulty) was detected.
Contextual motor coding across different periods
As a second objective, we sought to analyze the relationships between the activity of the recorded units and kinematic variables. Since one of the most prominent population dynamics describes a linear relationship between time/space and population rate (Fig. 3D), we sought to study spatio-temporal variables as well. By design, the task has two distinct epochs of displacement: Return trajectories (to the waiting corner) and Go trajectories (to either of the reward corners). We hypothesized that purely ‘motor coding’ would be invariant to these two contexts.
Fig. 4A-C shows three example units. Each unit has two raster plots corresponding to Return and Go trajectories, aligned to movement start and sorted by movement duration. We grouped and averaged their activity into six bins for visualization and presented the average firing rate and average speed. All units presented have significant correlations with at least three of the variables presented, which suggests that a multiple regression model is better suited for the analysis.
For the construction of the multiple regression models, we divided variables into kinematic (measured from the body of the animal) and spatio-temporal (measured in relation with the arena) and reward related (Fig. 4F and Fig. 4-1). Given the possibility of collinearity between measured variables (Fig. 4-1), we employed LASSO regression which introduces a regularization term that shrinks the coefficients and penalizes colinear variables, acting as a feature selection (see Methods). To assess how well the model explained the neural activity we calculated a tenfold cross-validated R2 for each unit, which ensures that no variance is predicted by chance.
The group of kinematic variables is worse at explaining single unit activity when compared to spatio-temporal and reward related variables (Fig. 4D). However, a model incorporating all three groups of variables outperforms any specific category.
An important goal of this study was to compare the encoding kinematic and spatio-temporal variables between the Return versus the Go trajectories (two periods of similar movement but different sub-goals).
By fitting models separately for the Return and Go trajectories, we found that the average cvR2 for models fitted with Go trajectory data is higher for kinematic, and spatio-temporal variables, as well as for a mixed model (p<0.001, Wilcoxon test; orange and green bars in Fig 4E). This implies both kinematic and spatio-temporal variables are best represented during the trajectories that animals performed towards the reward ports (Go trajectories). This is probably partly due to units that are more responsive during the Go trajectory (Fig. 2E).
Next, we sought to investigate which variables were most relevant for the models’ success. To this end we constructed single variable models for each unit and plot the mean cvR2 for each of the measured variables (Fig. 4F). This was also done separately for return (orange) and go (green) trajectories, as well as for the entire duration model (gray). Amongst the kinematic variables the best variable at explaining the neural data variance was the body speed, followed by the head speed and the angular velocity (Fig. 4F). We found that relationships with tested variables are not generalizable between both contexts. Model performance is reduced drastically (p<0.001, Wilcoxon test) when switching the test data to that of the other context (Fig. 4G). This is unlikely to be due to over-fitting since models were trained through cross-validation. The implication of this finding is that understanding the relationships between kinematic and spatiotemporal variables in one context is not enough to predict how the population will respond in another context.
To further examine why these models were not generalizable between contexts, we calculated the partial correlation coefficient for both contexts for three of the variables: distance to goal, speed, and angular velocity (Fig. 4H-J). We fitted the full model minus the variable in question to the data of each of the two contexts and calculated the correlation coefficient with the residuals (see Methods). We plotted the return trajectory correlation coefficient (x-axis) against the go trajectory (y-axis). In a hypothetical scenario where EPN units reflected purely motor coding, all data points would lie within the identity line (dashed line in Figs. 4H-J). However, this analysis reveals that some units display a significant partial correlation with the variable during either Return trajectories (orange dots) or the Go trajectories (green dots). Even though there are units that display a significant correlation in both trajectories (brown dots), these units do not solely lie within the I and III quadrants of the cartesian plot, which means that some units have statistically significant correlations with opposite signs during distinct trajectories (Fig. 4H-J, pie charts). Indeed, for angular velocity and body speed only about a third (31%) have significant correlations in both trajectories, but only about a fifth of all units have significant correlations with congruent signs (Fig. 4H-J, pie charts). Overall, these analyses paint a complex picture, where the subset of units that encode each of the variables studied in one context is not the same as those that encode the same variable in the other context. Further, the differing magnitude of the correlation explains why models trained on one trajectory are not generalizable to the other trajectory. Some extreme cases of this instability of coding are those units that have a sign switch between one context and the other (black outer pie in Fig. 4H-J).
Given that we found that one unit might significantly encode multiple variables, we wished to investigate how the significant partial correlations for these three variables might be distributed amongst the recorded units. In Fig. 4K we plot Venn diagrams of the percentage of units that significantly code each of these three variables during the Return (top) and the Go (bottom) trajectories and their overlap. We find that there is a similar landscape in both periods of movement wherein most units have significant correlations with more than one variable. However, as examined before, the subset of units in each of the categories is not the same from one context to the other.
No segregation of units coding for kinematic, spatio-temporal variables and reward
Next, we asked whether the recorded units could be grouped based upon what variables they code. That is, we sought to understand whether groups of units might encode some variables more strongly than others. To this end, we performed a dimensionality reduction on the coefficients of the model that best explained both contexts (kinematic + spatio-temporal model on pooled data) using UMAP (McInnes et al., 2018). We observe a continuum rather than discrete clusters (Fig. 4L). An additional question we sought to address was whether reward sensitive units could be segregated upon their motor coding. We color coded those units that significantly code reward (auROC of rewarded vs unrewarded trials in a 250ms after head-entry, p<0.001, permutation test), with blue units that increase firing rate in rewarded trials (reward positive, example in Fig. 3-1h) and red units that decreased firing rate in rewarded trials (reward negative, example in Fig. 3-1g). We did not find a clear clustering either (Fig. 4L, red versus blue dots). This implies that overall, coding for kinematic and spatio-temporal variables is uniformly distributed and the coding of these variables does not segregate the coding for reward. Interestingly, reward sensitive units encoded kinematic and spatio-temporal parameters similarly to reward insensitive units (Fig. 4M, red and blue versus black boxes). Reward positive units are better at encoding these variables than are reward negative units (Fig. 4M, red versus blue boxes). However, neither type of reward sensitive units had a significantly different cvR2 than that of reward insensitive units.
To ask whether action value might be influencing the way units encoded variables, we segregated trials by their outcome into correct and incorrect. Additionally, we included false alarm trials, which animals performed in the absence of any auditory stimulus. We fitted the models independently for each subset of data. We found that false alarm trials have a statistically significantly lower cvR2 only for the spatio-temporal model, not so for the kinematic one (Fig. 4N). Thus, time/space varying signals are attenuated during False Alarm trials (the example unit on Fig. 2E exhibits this behavior).
What makes Return and Go trajectories different at a population level?
To address this question, we next sought to understand what population level dynamics are shared between Return and Go trajectories, and what underlying dynamics might be explaining context differences. To this end we found highly similar Return and Go trajectories from a motor perspective (see Methods) based on body speed and angular velocity (Fig. 5A). Intriguingly, by projecting the population activity (n=118 units) onto the first 3 PCs (Fig. 5B), Return and Go trajectories occupy different subspaces in this graph (Fig. 5-1A-B). Indeed, while the kinematic similarity is high between Return and Go trajectories (Fig. 5C, upper), population similarity exhibits two groups based on the context (Fig. 5C, lower).
To find a more interpretable dynamic that may account for the differences between the two contexts we employed dPCA, marginalizing by context, left-right, and temporal components. We hypothesized that temporal components shared by both contexts might exhibit kinematic variables and that left-right marginalization would encompass angular velocity. After performing the dPCA procedure (see Methods), we sorted the components by variance (Fig. 5-1C). Note that after marginalization upon the desired variables, the extraction of the dynamics is unsupervised. This is to say that extracted dynamics do not have to necessarily produce traces related to individual kinematic parameters, and they are unlikely to do so given the multiplexing of encoded variables (Fig. 4K). However, we sought to interpret the resulting traces based on measurable variables. Thus, we compared the resulting trace with the variables measured on the same time periods by calculating the correlation coefficient and testing significance through permutation testing (p<0.001).
The contextual marginalization produces two significant dPCs that explain the differences between Return and Go trajectories. Indeed, the contextual dPC1 explains 15% of the total variance (Fig. 5D), and Return vs Go traces exhibit oppositely evolving temporal dynamics. The spatial variable of distance from the waiting corner best explains these contextual traces, while no kinematic variable correlates with these traces (Fig. 5E). Interestingly, context dPC2 (Fig. 5G) exhibits a high similarity to the speed-correlated temporal dPC2 (Fig. 5-1E). However, context dPC2 shows oppositely evolving dynamics symmetric over time between Return and Go trajectories. This suggests that there is a simultaneous representation of speed and a spatially referenced velocity (Fig. 5G-I). Indeed, context dPC2 correlates well with the velocity from the waiting corner.
Condition-independent (temporal) dPCs summarize population dynamics shared by both Return and Go contexts (Fig. 5-1). Temporal dPC1 (Fig. 5-1D) has a high correlation with distance to goal (Fig. 5-1D, right panel) while temporal dPC2 (Fig. 5-1E) is well correlated to the speed (Fig. 5-1E, right panel). Note that these traces do not correlate with one specific variable, which is to be expected given the previously established high level of multiplexing (Fig. 4H-K). The marginalization for side (side dPC1, Fig. 5-1G) produces traces that have significant correlation with angular velocity (Fig. 5-1G, right panel), both for the Return and Go trajectories. Note that Go trajectories occurred under the presence of an auditory stimulus, and not the Return trajectories; however, traces corresponding to left and right turns (irrespective of goal) show good overlap. Thus, this further confirms that the associated differences between left and right turning are well explained by angular velocity. Together the data presented in Figs. 5 and 5-1 suggest that context dependent dynamics explain variables whose measurement depends on specific places of the arena. Thus, spatially biased variables have an important representation by the EPN population activity.
EPN units are modulated by gait and licking
Our findings reveal a robust representation of whole-body speed (Fig. 4) as well as spatially biased variables (Fig. 4-5). However, prior studies have indicated a somatotopic representation in the GPi across various species [humans, non-human primates, cats (Baker et al., 2010; Larsen & McBride, 1979; Nambu, 2011)]. Therefore, we examined the EPN’s modulation by individual movements of the paw and tongue, using the cyclic nature of gait and licking to examine the potential presence of muscle-level activity since they exhibit a clear flexor-extensor muscle relationship.
Given that animals were recorded from a bottom-up view, we were able to track individual paws of the animal (Fig. 6A). We searched for Return and Go trajectories with at least four individual strides (Fig. 6A, triangles) and used them to align unit activity. Fig. 6B shows two example units simultaneously recorded from different channels. Note how Unit 1 has a very robust stride locked activity, while Unit 2 shows a smaller stride-based modulation and instead becomes immersed in an evolving temporal dynamic. The average paw position for the session (Fig. 6B, bottom) is well preserved, and there is a high level of correlation or anticorrelation, which justifies our using only one paw to study. This procedure was performed for all units studied and is presented in Fig. 6C, sorted by peak activity during step 4 in Return trajectories. This sorting is only slightly preserved in the rest of the steps, highlighting the dynamic nature of this gait modulation.
Since locomotion necessitates a coordinated contraction of flexor and extensors during each stride, we hypothesized that if individual muscle activity was represented in the GPi, we would find stride-cycle locked activity in symmetric opposing phases (flexors vs extensors). We calculated the spike-contralateral hindlimb phase locking for each unit at each step studied. In Fig. 6D we plot the average vectors of individual units with significant phase locking (p<0.001, Rayleigh directionality test) for each of the eight steps studied. Note how for each step units tend to point to one phase and not to the antiphase. Further, there is a shift in the mean phase of the paw (Fig. 6D-E middle), for Return and Go trajectories. Surprisingly, as the step number increases (which corresponds to steps closer to the goal of the trajectory), a greater fraction of units has a significantly stride phase-locked activity (Fig. 6E, upper panel). The magnitude of the average vector also increases with step number (Fig. 6E, lower panel), suggesting an increase in phase-locking. These results are not supportive of this activity being muscle related, since most gait modulated units are biased toward a single phase of gait, with no antiphase representation (Fig. 6C). Further, gait modulation increases with steps closer to the goal, and phase precession would not occur if units were strictly related to muscle activity.
Given the widespread existence of this phase-locked activity, we hypothesized the presence of a covariance plane that would encompass it. Thus, by performing PCA on the population activity (Fig. 6C,6F) we could understand what variable might be represented at a population level. We found that the population projection onto the first 3 PCs correlated best with spatio-temporal variables (Fig. 6G, upper panel) while the fourth PC had a good correlation with paw velocity (Fig. 6G, lower panel). Indeed, there is a clear overlap of PC4 projection with paw velocity (Fig. 6I, left and right panels). Finally, we sought to compare the robustness of the representation of the different variables on the population activity. To this end we trained linear support vector classifiers to discern between Return and Go trajectories (context), step number and paw position and acceleration (Fig. 6J). Paw velocity could only be decoded above chance on the PC4 weighted matrix (Fig. 6J, right panel), not on the original data (Fig. 6J, left panel). These results support the existence of a relatively weak representation of the paw velocity at a population level. Paw related PC4 captures only 5% (Fig. 6F) of the variance of this matrix, which includes less time compared to other population analyses (Figs. 3, 5), does not segregate by turning direction, and does not include a reward period.
A final test of kinematic representation was performed by analyzing the relationship between EPN activity and licking behavior. Individual licks could be recorded by a custom made lickometer (Fig. 7A, see methods). We found correlation between licking behavior and EPN activity at two different timescales: as a whole lick bout instance and at the single lick behavior. Fig. 7B and 7C are raster plots of licks and a unit activity recorded simultaneously, for left and right licking ports. Because of the apparent similarity between lick and firing rate traces, we sought to assess whether units might be encoding licking rate during the licking bout. To this end we computed the rescaled activity to the average duration of licking bouts. Fig. 7D shows the rescaled activity of three simultaneously recorded units and the corresponding licking rate. Despite varying dynamics exhibited by these three units, all three have a high degree of correlation with the lick rate. Indeed, most units (91%) exhibit a positive or negative significant correlation with lick rate (p<0.001, permutation test). We then obtained PETHs of activity related to single licks in the left and right lick ports (red and blue, respectively), as shown in Fig. 7E for the same unit as in Fig. 7C. By extracting the lick phase from the lick probability (sensor crossings, Fig. 7E, upper), we could generate a spike – lick-phase histogram and calculate the resulting vector (Fig. 7E, right). When performing this for all units, it was clear that they fire more strongly in a specific phase of the licking behavior. This is also shown in the heatmap of perievent activity sorted by peak activity (Fig. 7G). Thus, we show that nearly all units (99%) exhibit correlation with lick rate, single licks, or both (Fig. 7H).
What is the significance of such a robust representation of licking by nearly all recorded units? We hypothesized that different aspects of a single lick might be represented. To this end we obtained PETH for 16 different licks per unit: the first and last licks per bout, as well as 5 licks spread out within the bout, right and left. We noticed that occasionally animals would execute one lick when animals performed incorrect or false alarm trials, which we termed an incorrect lick (right and left). This allowed us to analyze a similar motor output (a single lick) performed under different contextual situations. An example unit (Fig. 7I) shows that despite similarities between all these conditions, firing rate traces exhibit clear differences. Fig. 7J shows a heat map for 7 right licks during a bout sorted by the lick with highest activity. This highlights that while there is a modulation at the single lick timescale, a whole-bout modulation is also present. After PCA dimensionality reduction (Fig. 7J, lower), we projected the population responses on the three main principal components (Fig. 7K). The population responses for the 16 conditions maintain a circular (cyclic) response. However, they occupy distinct spaces in this state space which suggests that the EPN population can distinguish amongst them. To assess this, we trained support vector classifiers on population vectors for lick phase, left vs right licks, lick number, and correct vs incorrect licks. All these variables could be accurately decoded above chance. Together, these results show that most units in the EPN are modulated by licking behavior at different timescales. Further, information about licking kinematics is simultaneously represented with other contextual variables.
Discussion
This study highlights the dynamic nature of kinematic representation within the EPN. It is particularly striking that spatio-temporal dynamics are better at explaining EPN activity than are kinematic ones. Further, relationships between these variables and EPN activity fluctuate across two largely similar periods of movement (Return vs Go). What is more, units multiplex different functions like reward, whole-body movements, and individual movements (paw and licks) with contextual variables. Interestingly, we were unable to find a strong correlate of value.
The principal goal of this study was to investigate how the activity of entopeduncular nucleus is related to kinematic variables, reward and value, particularly during locomotion. Two previous findings had a particular influence over the study design: 1) the existence of reward and value coding with a spatial bias, and 2) that kinematic coding was unstable and varies depending on cognitive states. To this end, we designed a task that involved decision confidence, reward, and two periods of displacement.
Prominent representation of evaluation period, reward, but no value in the EPN
We found that there is a robust representation of evaluation period and reward. When analyzing the population dynamics underlying the Go period, we found that a dynamic that separates the evaluation period from the rest of the task captures the most variance (Fig. 3C). Further, a statistically significant reward dPC was found (Fig. 3F). Importantly, reward coding is also represented within this nucleus by reward positive and negative neurons. These findings support previous studies (Hong & Hikosaka, 2008; Stephenson-Jones et al., 2016).
Stephenson-Jones et al. found that a subset of EPN neurons projecting to the habenula encode value of expected outcomes in a classical conditioning task. We hypothesized that by varying the difficulty of stimuli (and thus increasing uncertainty during difficult choices) we could be able to modulate the perceived value of the chosen action. However, the explained variance by this hypothesis is very low (Fig. 3). The stimuli were able to impact the animals’ response time and angular velocity (Fig. 1E-H) which suggests some level of metacognition of the uncertainty in their decision. However, speed was not well correlated with difficulty (Fig. 1I-J), which could imply that this metacognition diluted over time. Further, value coding was documented in neurons recorded during a head-fixed classical conditioning task (Stephenson-Jones et al., 2016), where the stimulus-outcome contingency might be more explicit or the coding of neurons less mixed (due to forced immobility).
EPN activity represents movement but with novel considerations
In this study we found that Go trajectories have a more robust representation of kinematic and spatio-temporal variables when compared to Return trajectories (Fig. 4E). Indeed, several studies have found an inconsistent relationship between the GPi activity and limb movements of the primate, where units were modulated by movements under certain cognitive conditions but not others. Some hypotheses have been that GPi coding depends on movement type (ramping vs. stepped; self-paced vs step tracking, (DeLong, 1971; Georgopoulos et al., 1983; Mink & Thach, 1991a) or between identical movements performed under different cognitive states (cued vs memory-dependent (Turner & Anderson, 2005)). Further, some studies agree that self-paced movements are more weekly represented (Mink & Thach, 1991b; Turner & Anderson, 2005). Interestingly, while most previous studies have focused on limb movements, here we find that whole body displacement kinematics are better at explaining EPN activity than individual limb movements. Both Return and Go movements in this study are self-paced, and they are mostly different in their relation to reward.
Representation of movements seems to be very dependent on what the movement is performed for. Kinematic and spatiotemporal variables are not stably represented across similar movements with different purposes (Figs. 4-5). Given the sequential nature of the task, Return and Go trajectories are both required to eventually get a reward. While both trajectories have a goal: Return ➔ auditory stimulus, Go ➔ water droplet, they differ in that Go trajectories are performed to receive something rewarding. Indeed, we hypothesize that movements that can lead to a reward are better represented by EPN neurons. A similar conclusion was reached (Gdowski et al., 2001) in primates performing wrist movements, where they found that wrist movements that led to reward modulated a higher fraction of units than wrist movements that did not lead to a reward. The findings in this study differ in that kinematic relationships were indeed found in the Return trajectories, but they were attenuated.
An important finding of this study is that spatio-temporal variables are better at explaining EPN activity than purely kinematic ones, for both Go and Return trajectories (Fig. 4D). Further, these spatio-temporal variables are sensitive to action value (Fig. 4N, false alarm trials have a lower R2 in the spatio-temporal model). Importantly, we did not find that kinematic representation was affected by action value. Only false alarm trials had a weaker relation with spatio-temporal variables than correct trials. It is possible that value influences the spatio-temporal dynamics [akin to reward prediction error, (Dayan & Balleine, 2002)]. A previous finding focusing on the decision properties of the GPi neurons found that the main correlate that the GPi has, as compared to other brain regions, was a temporal component which they called urgency (Thura & Cisek, 2017). This is similar to our finding that spatio-temporal dynamics dominate EPN activity. They found that decision was not as well represented in the GPi compared to other cortical regions. This suggests that more than movement per se, the EPN might compute contextual relationships present in the task.
There is a longstanding belief that reward related functions in the EPN are separate from motor related functions, since anatomical studies have found two distinct projections to habenula and motor thalamus (Hong & Hikosaka, 2008; Parent et al., 1999; Stephenson-Jones et al., 2016; Wallace et al., 2017). In this study we did not identify recorded units by their projections, however, we could evaluate their sensitivity to reward given the task design. Surprisingly, we did not find differences in the ability of reward sensitive units to encode kinematic and spatiotemporal variables compared to reward insensitive (Fig. 7L-M).
We found that latent population dynamics that best explain differences between the Return and Go trajectories can be best explained by spatially referenced variables (such as distance and velocity from a specific place in the arena, Fig. 5). The similar but contextually opposite dynamics probably reflect the units switching sign between contexts that were found in Fig. 4H-J (outer pie, black). Interestingly, a previous study in primates (Hong & Hikosaka, 2008) found that the direction of rewarded outcome greatly modulated units in a one-direction rewarded task, and switched sign when the spatial location of the rewarded target was alternated. They attributed the activity to the stimulus onset, and did not study it in regards to saccade onset. However, the direction sensitive activity was appropriately timed to coincide with saccade performance. It is thus possible that an important function of EPN activity is to compute kinematic and spatio-temporal relations between the subject and the reward location. In this study dynamics related to (spatial) side of turning during the Go period and reward were found to be largely uncorrelated (orthogonal to each other, Fig. 3H-I); however, both turns during the Go period (performed to get to the reward port) have similar value. On the other hand, population dynamics that explain the differences between Return and Go periods, which can be said to have different action value, did exhibit sign switching (Fig. 5D,G). Thus, action value (moving to or away from the rewarded location) could explain these opposing dynamics. Indeed, reward prediction error models incorporate/rely on spatio-temporal variables (Dayan & Balleine, 2002; Kim et al., 2020).
Previous studies performed in humans, primates, and cats (Baker et al., 2010; Larsen & McBride, 1979; Nambu, 2011) have suggested the existence of a somatotopic organization in the GPi. We sought to test the hypothesis that this organization could be representing muscle contraction information. To this end, we analyzed two cyclic movements, gait, and licking since they require a coordinated contraction of flexor and extensor muscles. The gait coupling of EPN units has also been found in cats (Mullie et al., 2020). However, we found that while units did exhibit a selective firing on a specific phase of both of these cyclic movements, there was no anti-phase balance. This could imply that only flexor muscles are represented, or, more likely, that the activity is not related to muscle contraction. A further fact that is contrary to muscle level modulation of activity is that both representations, gait and licking, largely overlap. That is, units that significantly modulate to gait also do so for licking. Thus, we can conclude that in this mouse data, somatotopic organization is not present, which is a similar conclusion reached by previous primate studies (DeLong, 1971; Mitchell et al., 1987).
Finally, it was surprising to find such a robust representation of licking behavior in these units. Practically all units correlate to whole bout licking rate and/or individual licks. This implies that the same units that presented significant correlations with movement during the displacement periods, could robustly represent licking behavior. Further, the population could represent contextual parameters associated with licking (Fig. 7K-L).
What could be the purpose of having a representation of many types of movements and variables by the same neural population?
The data in this study suggests that action value might be key to the level of movement representation by the EPN. Cued movements (Go, correct trials) are better represented than uncued (False Alarm) ones (Fig. 4N), which in turn are better represented than trajectories that cannot lead to reward (Return trajectories, Fig. 4E). Further, licking, the action of consuming a reward, very robustly modulates the EPN (Fig. 7). Thus, it is possible that the EPN serves as online feedback of the reward properties of an action.
How do the results in the present study fit in with models of basal ganglia function? Both the ‘firing rate model’ (Albin et al., 1989) and the ‘dynamic activity model’ (Nambu et al., 2023) rely on an inhibition of basal ganglia output activity to facilitate movement. When solely considering the average population activity we did not find that movement periods exhibited a statistically significant lower activity (Fig. 2H). In fact, reward (evaluation period of correct trials) exhibited higher population activity than the wait period despite presumably more motor output (licking) than waiting. When solely looking at speed, not only negative correlations were found (Fig. 4J). Further, these models do not address the possibility of context dependency and do not predict spatio-temporal signals to be a dominant feature of EPN coding. We found very complex relationships between movement and EPN activity at different timescales, which could be affected by aberrant oscillatory activity that is described in the ‘firing pattern model’ (Guillery et al., 1997).
In this study we have focused on describing the representation of several variables in the EPN activity. However, interpreting how this complex representation affects target nuclei is further complicated by the fact that some subpopulations within the EPN form multi-transmitter synapses of excitatory and inhibitory transmission, particularly onto the lateral habenula (Wallace et al., 2017). In fact, simultaneous recordings of GPi and the ventral anterior thalamus, classically considered as the motor output, reveal only weak correlations (Schwab et al., 2020).
We conclude that EPN neurons exhibit a high degree of multiplexing of diverse variables including reward, spatio-temporal, kinematic. EPN activity can reflect single movements like gait and licking as well as whole-body movements. We found that the correlation that units have with these variables is unstable and varies depending on context. Finally, spatial location of reward can influence population dynamics.
Materials and methods
Animals
All procedures were approved by the Institutional Committee for the Care and Use of Laboratory Animals at the Instituto de Fisiología Celular, Universidad Nacional Autónoma de México (Protocol number FTA-121-17), and the National Norm for the Use of Animals (NOM-062-ZOO-1999). Experiments used C57BL/6J male and female mice (2-3 months of age at the start of training, 6-7 months during recordings). Animals were housed under a 12h light/dark cycle (lights on at 6am) with ad libitum access to food and water before the start of behavioral experiments. For behavioral training, water was restricted so that the weight of animals was 80% of their original weight.
Behavioral apparatus and task design
The behavioral apparatus consisted of a triangular (side= 30cm, height=40cm) arena with a transparent acrylic floor and a bottom-up camera view. The apparatus was encased in a light controlled and sound attenuated chamber. One of the corners was termed the Waiting Corner and the other two were the lick port corners. The latter had lick ports. The lick port was equipped with a double infrared sensor to capture head entry and single licks separately. The lickometer IR sensor was inside a 7mm wide slit, inside which the reward delivery spout was placed (Fig. 7A). Rewards consisted of 3μl droplets delivered through a solenoid, which was calibrated daily. Auditory stimuli were delivered through a tweeter that was placed outside the arena, inside the sound attenuating chamber. The task was controlled by interfacing Bonsai (Lopes et al., 2015), Python scripts and Arduino chips.
The task involved a two-alternative forced choice. The animal was required to approach the wait corner, wait for 0.8-1.3s after which an auditory stimulus was played. Entrance to the waiting corner was controlled by establishing a region of interest on the video feed through Bonsai. Auditory stimuli consisted of 0.5 frequency modulated sweeps with a start frequency of 9.2kHz and an end frequency of 0, +/-0.2, +/-0.4, +/-0.6, +/-0.8 octaves. Upwards sweeps indicated a water reward on the right lick port and downwards on the left. The animal then had to walk to the appropriate port. Correct responses were rewarded with a water drop and incorrect ones were punished with a 10-20s timeout indicated by a dimming of the ambient light (see Supp. Video 1).
Training was conducted through successive approximations introducing a new rule after the previous one was acquired. To reach steady performance, animals were trained 3-4 months, 6 days a week.
Recordings
Movable microwire bundles (16 channels, Innovative Neurophysiology, Durham, NC)] were stereotaxically implanted just above the entopeduncular nucleus (−0.8 AP, 1.7 ML, 3.9 DV). Post surgical care included antibiotic, analgesic and anti-inflammatory pharmacological treatment. After 5 days of recovery, animals were retrained for 1-2 weeks.
Electrophysiological recordings were acquired at 30KHz (Cereplex Direct, Black Rock Microsystems, UT) high pass filtered at 750Hz to extract spiking activity. Units with signal to noise ratio of at least 2 were sorted online through a hoop algorithm and further sorted offline (Offline Sorter, Plexon). Relevant behavioral events and video synchronization were stored as digital events.
Animal video position was extracted using DeepLabCut (Mathis et al., 2018). The several kinematic variables like angular velocity, velocity and acceleration of displacement as well as spatio-temporal the relative position of the animal or time to the different corners were computed (Fig. 1C). We identified 4 moments per trial to align the spiking activity: 1) return to the wait corner, defined as the start of the negative animal-corner velocity; 2) arrival to wait corner, when animal-corner distance <0.5pix; 3) turn start, when angular velocity >0.01 degrees/s; 4) evaluation, the moment of lick port infrared sensor crossing. Spiking activity was convolved with a gaussian function (sigma= 25ms) and rescaled through linear interpolation (Kobak et al., 2016) to the average segment duration across all trials which allowed to construct peri-event time histograms (PETH), (Fig. 2, 3, 5).
For Figs. 2F, 2G and 2I z-score was obtained for each unit across all conditions (8 stimuli, correct and incorrect) and averaged according to the specified conditions. Statistical testing performed in Fig. 2I was done with the Wilcoxon test.
Linear regressions
Simple linear regressions were employed with some variables, for example, reaction time in Fig. 1E, H, J and individual variables in the examples shown in Fig. 4 A-C. Significance testing was done through permutation (n=1000).
Multiple regression models were used in Fig. 4. Data was obtained by generating a PETH with 0.2s sliding windows (every 50ms) and obtaining the value for the different variables tested (Fig. 4-1) through interpolation. The models were fitted through 10-fold cross validation using an L1 (LASSO) regularization term. Cross-validated R2 values were obtained from untrained data for each fold and reported as the 10-fold mean. Given that regressors were not perfectly independent (Fig. 4-1), the regularization term penalized the magnitude of the coefficients.
Partial correlation coefficient analyses (Fig. 4 H-J) were obtained by fitting a reduced model lacking the variable to be studied and using the residuals to obtain the correlation coefficient. Statistical significance was obtained by pseudo-random permutation (n=1000) of values. For distance to goal, the reduced model included all the kinematic variables (Fig. 4F) and no spatio-temporal ones (given their high level of correlation, Fig. 4-1). For angular velocity, the reduced model included all kinematic and spatio-termporal except the variable in question; for body speed the reduced model also excluded head speed.
For Fig. 3-2, we computed the loss of predictive power, delta R2, for each of the four variables tested, similar to (Musall et al., 2019). We created reduced models in which the datapoints for the specified variable were shuffled. The difference in explained variance between the full and the reduced model equals the contribution (delta R2) of that variable to the model. This provides a metric for unique information (not shared by other variables) that each given variable contributes to the model.
Population level analyses
Population level analyses were employed several times throughout the study (Figs. 3,5,6,7), using standard Principal Component Analysis (PCA) and demixed Principal Component Analysis (dPCA) procedures (Kobak et al., 2016).
Matrix construction varied according to the period and conditions used. For Fig. 3 condition averages were obtained for Go and evaluation periods, 0.3s before turn start and 2.5 after lick port arrival. The dataset consisted of n=118 units recorded for 16 conditions (8 stimuli, with correct and incorrect responses) for which PETH were obtained as described before. We included units with at least two trials per condition. For n=5 units one of the 16 conditions was absent; we used the adjacent condition instead. Note that excluding these units did not alter the conclusions reached. Responses can be classified by the direction of turn (Side), where for each stimulus correct and incorrect responses include turns to the right and left. Further, for left and right turns, there is stimulus gradation (0, +/-0.4, +/-0.6,+/-0.8), corresponding to the difficulty of the task. Thus, the 16 conditions per unit were used to construct a matrix of NxSxDxCxT, where N is the total of units (n=118), S is side (2 conditions), D is difficulty (4 conditions), C is correct and incorrect responses (2 conditions), and T is time.
This matrix was used to calculate instantaneous variance (Fig. 3A) for the different conditions with the following formulas:
To compute the population cosine similarity presented in Fig. 3H-I we used the aforementioned matrix, mean-subtracted it to remove condition-independent (temporal) dynamics. Then the following formula to all the population vector pairs at different timepoints:
For PCA analysis, a covariance matrix was constructed by obtaining the pairwise covariance across all conditions. Eigenvalues and eigenvectors were then computed and sorted by variance. For Figs. 5B, 5-1A-B and 7K the first three components were used to project the population responses. For Fig. 6I, the fourth PC was used. Projections were obtained by computing the dot product with the eigenvector.
To assess the dimensionality of the population activity we compared the eigenvalues obtained from the data with those obtained with per-unit time-shuffled matrices. This destroys the time dependent correlations and thus generates PCs due to chance. We performed this 1000 times and considered first PCs that explained more variance than the time-shuffled ones with a p<0.01 as statistically significant.
The details and mathematical procedure for dPCA analysis have been outlined elsewhere (Kobak et al., 2016). Briefly, the method decomposes neural activity into the different chosen task variables to produce marginalized covariance matrices. The supervised part of the algorithm consists of choosing the variables to be analyzed. The unsupervised part of the algorithm uses a similar analysis to that of PCA on the marginalized covariance matrices. Our analyses were largely based on an available Python implementation (https://github.com/machenslab/dPCA). In Fig. 4 we marginalized the population activity on time (condition-independent dynamics), Side, Difficulty and Correct vs incorrect.
The dPCA analysis presented in Fig. 5 was performed similarly to that of Fig. 3 but using different time periods and conditions. For each session, model trajectories for Go, left and right, were constructed by averaging the body speed and angular velocity. Then, we computed the correlation between the model trajectory and individual trial trajectories, both from the Return and Go periods. We selected those with a correlation coefficient of ≥0.75. Finally, we obtained PETH for the selected, highly similar trajectories.
For each unit, we obtained four conditions: Return left and right, and Go left and right. With these we constructed a matrix NxCxS, where N is units (n=118), C is context (2 conditions, Return vs Go) and S is side (2 conditions, left and right). Thus, the marginalizations were performed on the basis of these two variables and time (condition-independent dynamics), mainly to extract the contextual (Return vs Go) population dynamics.
Spike - cyclic behavior phase analysis
We analyzed how spiking was coupled to two cyclic behaviors, gait and licking. For gait, we computed the paw position by projecting the position onto the longitudinal axis of the mouse. We found individual gait cycles by finding the peaks of this signal (Fig. 6A). We used movement periods that had at least 4 cycles/paces. We applied a band-passed filter (3-6Hz) to the signal and extracted the instantaneous phase through a Hilbert transform. We then computed the phase at each spike timestamp in a 400ms window around the peak (which includes around 2 gait cycles) and generated a spike-gait-phase histogram. This was done with the hindpaw contralateral to recorded hemisphere since hindpaws display a higher amplitude than forepaws. The average vector was computed and tested for directional bias through the Rayleigh test for each of the eight strides analyzed (Fig. 6E). Mean phase and magnitude were computed by averaging the individual per-unit x and y-axis components.
For licking behavior, we computed the lick probability around an individual lick and applied a 4-10Hz band-pass filter. This signal was then used to compute the spike - lick-phase in a 400ms window (around two licks) like that performed with gait.
Support Vector Classifiers (SVCs)
To understand whether the population could store information for several variables simultaneously we trained SVCs using the implementation in scikit (Pedregosa et al., 2011). For gait cycle, the same matrix used for population dimensionality reduction through PCA was used. Each time vector, containing n=118 unit averages was labeled according to the variables analyzed: context, step number, paw position and paw velocity. Note that continuous signals (position and velocity) were downsampled to 5 states to allow for 10-fold cross-validation. To assess for statistical significance, we repeated the procedure on data with shuffled labels (n=1000) and assessed the probability of a higher accuracy of the original model. Since we could not decode paw velocity from the original matrix, we computed the PC4 weighted matrix by using the eigenvector derived from PCA (Fig. 6F).
For licking we employed the same matrix used for PCA (part of which is shown in Fig. 7J) and trained models for lick phase, left-right licks, lick number, and correct vs incorrect licks. To assess significance, a similar permutation procedure was performed.
Supplemental Information
This article includes 3 Supplemental Figures and a Supplemental Video.
Acknowledgements
V.R.A.K. is a doctoral student from the Programa de Doctorado en Ciencias Biomédicas, Universidad Nacional Autónoma de México (UNAM) and has received CONAHCyT fellowship CVU 808903.
This work was supported by CONACyT grant 220412, Fronteras de la Ciencia CONACyT grants 2022, 2019/154039, CF-2023-I-305, the DGAPA-PAPIIT-UNAM grants IN226517, IN203420, IN203123 and the Moshinsky fellowship to F.T.
The authors would like to thank A Cesar Poot-Hernández and Carlos A Peralta-Alvaréz from the Bioinformatics Unit for assistance, Gabriel Diaz-deLeon for proofreading the manuscript, and Pavel Rueda-Orozco for helpful discussions.
Declaration of Interests
The authors declare no competing financial interests.
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