(A) Properties of the experimental prey communities used in this study, with examples. All communities had a 1:1 ratio of ‘good’ prey to ‘bad’ prey. A reliable trait allowed perfect discrimination. …
Data used to generate Figure 1 and its supplements.
Includes results from the test trials of Experiments 1–5. Please refer to Supplementary file 1 for full description and analysis.
Attack rates when all trait values were recoded, so that they were combined into just two per trait (‘good’ and ‘bad’). For the reliable trait, values are abbreviated B = ‘bad’, G = ‘good’.
Attack rates when trait values were coded with separate trait values within the ‘good’ and ‘bad’ types. The reliable trait values (colors in the legend) are labeled in descending order of relative …
Subjects were randomly assigned to one of four different treatments within each of five experiments. Between treatments, colors and shapes were shuffled with respect to ‘good’ and ‘bad’ prey to …
For illustration, ‘good’ prey are shown on the top three rows of each grid, and ‘bad’ prey on the bottom three rows. In the actual experiment, their locations were randomized. In the top two …
(A) The relative use of the reliable trait will decrease if increased prey richness causes predators to prefer the unreliable trait. (B) If the relative validity effect is robust to changes in …
RMarkdown with full analysis, including code to reproduce all results.
The file includes a legend to the columns of the Figure 1—source data 1 with detailed explanation of the variable codings. It is preferable to use this file as a guide to the data.