Introduction

Accurate movements are crucial for everyday activities, affecting whether a glass is filled or spilled, or whether a dart hits or misses the target. Some movement errors arise from sensorimotor noise, including visual noise regarding the location of targets and effectors13, planning noise introduced when issuing a motor command, and neuromuscular noise when executing a movement46.

In addition, some of these errors arise from systematic biases that vary across the workspace710. The origin of these biases remains controversial (Fig 1a): Whereas some studies postulate that motor biases stem from systematic distortions in perception7,1013, others posit that biases originate from inaccurate motor planning and/or biomechanical constraints associated with motor execution1416. In the following section, we provide an overview of current models of systematic motor biases as well as outline a novel hypothesis, setting the stage for a re-analysis of published data and presentation of new experimental results.

Different Causes of Motor Biases.

(a) Motor biases may originate from biases in perceiving the initial hand position (proprioceptive bias), perceiving the location of the visual target (target bias), transforming positional information from visual to proprioceptive space (transformation bias), and/or biomechanical constraints during motor execution. Previous models attribute motor biases to errors originating from the distinct contributions of visual (b) and proprioceptive biases (c). (d) Our model attributes motor biases to a transformation error between visual and proprioceptive coordinate systems. (e) A visuo-proprioceptive map showing the matching error between proprioceptive and visual space (Wang et al (2020)). Participants matched the position their hand (tip of the arrow) from a random starting location to the position of a visual target (end of the arrow). The blue dot depicts an example of a visual target in the workspace, and the red arrow indicates the corresponding matched hand position. Participants were asked to maximize spatial accuracy rather than focus on speed. (f-h) Simulated motor bias functions predicted by four models. Top: Illustration of how each model yields a biased movement, with the example shown for a movement to the 135° target in panels g and h and for the 100° target in panel f (as there is no target bias at 135°). Grey bars in panel f, g, h indicate predicted bias for all targets and/or start position based on previous measurement of visual bias (f)13, and proprioceptive/transformation bias (g-h)20. Bottom: Simulated motor bias functions differ qualitatively in terms of the number of peaks and troughs. Note that the middle panel depicts two variants of a proprioception model.

Starting at the input side, motor biases may arise from systematic distortions in the representation of the perceived target position (Fig 1b). A prominent finding in the visual cognition literature is that the remembered location of a visual stimulus is biased towards diagonal axes12,13,17. That is, the reported visual location of a stimulus is shifted towards the centroid of each quadrant. This bias does not depend on the method of response, as this phenomenon can be observed when participants point to a cued location or press a key to indicate the remembered location of a briefly presented visual target12,13. While this literature has emphasized that this form of bias arises from processing within visual working memory, it is an open question whether it contributes to goal-directed reaching when the visual target remains visible.

Another potential cause of motor biases stems from proprioception (Fig 1c). Systematic distortions in the perceived position of the hand1820 and/or joint position21,22 can influence motor planning. For example, if the perceived starting position of the hand is leftwards of its true location, a reaching movement to a forward visual target would exhibit a rightward bias and a reaching movement to a rightward visual target would fall short7. A proprioceptive perceptual bias at the starting position has been reported to be the major source of bias in many previous studies.1822

Whereas the preceding models have considered how distortions of visual or proprioceptive space might, on their own, lead to reaching biases, reaching biases could also originate from a misalignment in the mapping between perceptual and motor reference frames. Based on classic theories of motor planning23, the start position and the target position are initially encoded in an eye-centric visual coordinate frame, and then transformed to representations in a body-centric proprioceptive coordinate frame within which the movement is planned (Fig 1d). Motor biases could arise from systematic distortions that occur during this visuo-proprioceptive transformation process2426. Indeed, when participants are required to match the position of their unseen hand with a visual target, systematic transformation biases are observed across the workspace (Fig 1d; also see Methods)27,28. In the current study, we develop a novel computational model to capture how these transformation biases should result in systematic motor biases during reaching.

On the output side, it has been posited that reaching biases could arise from biomechanical factors that impact movement execution8. Specifically, movements may be biased toward trajectories that minimize inertial resistance and/or energetic costs15,16,29,30. For example, minimizing energy expenditure would result in biases towards trajectories that minimize resistive forces or changes in joint angles14,31. Moreover, inaccuracies in the internal model of limb dynamics could produce systematic execution biases. For example, underestimating the weight of the limb would result in reaches that overshoot the target14,32.

To determine the origin of motor biases, we formalized four computational models to capture the potential sources described above. As detailed in the Results section, the models predict distinct motor bias patterns in a center-out reaching task (Fig 1f-h). While prior research has focused on the impact of individual sources (e.g., vision or proprioception) on the pattern of motor errors, these studies often entail a limited set of contexts (e.g., reaching behavior only when the start position is visible or only with the right hand). However, looking across studies, the task context can result in dramatically different motor bias patterns; indeed, when plotted in polar coordinates across the workspace, the bias functions range from having single peak7,10,21 to quadruple peaks12,13,17. This diversity underscores the absence of a comprehensive explanation for motor bias phenomena across different experimental designs and setups. Additionally, a notable limitation of earlier work is the reliance on small participant cohorts (n<10) and a restricted number of targets (typically 8). The sensitivity of such experiments is limited in terms of their capacity to discriminate between models.

To better evaluate sources of motor bias during reaching, we report a series of experiments involving a range of contexts, designed to test predictions of the different models. We compared movements performed with the right or left hand, finger versus hand movements, under conditions in which the start position was either visible or not visible, and before and after implicit sensorimotor adaptation. To increase the power of model comparisons, we measured the motor bias function at a higher resolution (24 targets) and in a bigger sample size (n >50 per experiment).

Results

Motor biases across the workspace

To examine the pattern of motor biases during goal-directed movements, participants performed a center-out reaching task with their right hand (Fig 2a). We ran two versions of the study in Experiment 1. In Exp 1a, we used an 8-target version similar to that used in most previous studies710,21. To obtain better resolution of the motor bias pattern, we also conducted a 24-target version in Exp 1b. Within each experiment, participants first performed the task without visual feedback to establish their baseline bias and then a block with veridical continuous feedback to examine how feedback influences their biases. Motor biases were calculated as the angular difference between the target and hand when the movement amplitude reached the target distance (Fig 2b), with a positive error indicating a counterclockwise bias and a negative error indicating a clockwise bias.

Motor biases across different experimental contexts.

(a) Lab-based experimental apparatus for Exps 1-2. (b) Vectors linking the start position to the average endpoint position when reach amplitude equaled the target radius (pink lines; Exp 1a). (c) Motor biases as a function of target location. The dots indicate the mean angular error across participants during the no-feedback block (pink) and veridical feedback block (grey). The pattern of motor bias was similar in Exp 1a (8-targets; left panel) and Exp 1b (24-targets; right panel), characterized by two peaks and two troughs. Error bars denote standard error. (d) Motor biases generated during left hand reaches (left), left-hand results when the data are mirror reversed across the vertical meridian (middle), and right-hand reaches (right). (e) Left: Mirror reversal of biases observed during left hand reaches are similar to biases observed with right hand reaches. Right: Difference in RMSE when the right-hand map is compared to the original left-hand map relative to when the right-hand map is compared to the mirror reversed left-hand map. Positive values indicate better data alignment when the left-hand data are mirror-reversed. (f) Correlation of the motor bias function between the no-feedback and feedback blocks is higher in the within-participant condition compared to the between-participant condition. Gray bars indicate the 25% and 75% quartiles. White dots indicate the median and horizontal lines indicate the mean. (g) Experimental setup for Exp 3. Participants were asked to make center-out reaching movements using a trackpad or mouse. These movements predominantly involve finger and wrist movements. (h) The workspace is presumed to be closer to the reference point (e.g., left shoulder) for finger/wrist movements (Exp 3) compared to that of arm movements (Exp 1-2). The transformation maps for the in-person and online spaces were simulated from the best-fit models in Exp 1 and Exp 2, respectively. (i) The pattern of motor biases in finger/wrist movements for 8-targets (left) and 24-targets (right).

Across the workspace, the pattern of motor biases exhibited a two-peaked function (Fig 2c) characterized by two peaks and two troughs. From the 8-target experiment, larger biases were observed for the diagonal targets (45°, 135°, 225°, 335°) compared to the cardinal targets (0°, 90°, 180°, 270°)33,34. In terms of direction, reaches to diagonal targets were biased toward the vertical axis, and reaches for cardinal targets were biased in the counterclockwise direction. This pattern is similar to what has been observed in previous studies for right-handed movements8,9. With the higher resolution in the 24-target experiment, we see that the peaks of the motor bias function are not strictly aligned with the diagonal targets but are shifted towards the horizontal axis. Moreover, the upward shift of the motor bias function relative to the horizontal line suggests that clockwise biases are more prevalent compared to counterclockwise biases across the workspace.

Motor biases primarily emerge from a misalignment between visual and hand reference frames

We developed a series of models to capture how systematic distortions at different sensorimotor processing stages would cause systematic motor biases. Here we consider processing associated with the perceived position of the target, the perceived position of the arm/hand, and planning processes required to transform a target defined in visual space to a movement defined in arm/proprioceptive space. Biases could also arise from biomechanical constraints. Given that biomechanical biases are not easily simulated, we will evaluate this hypothesis experimentally (see below).

We implemented four single-source models to simulate the predicted pattern of motor bias for a center-out reaching task (Fig 1f-h; see Methods). Since the task permits free viewing without enforced fixation, we assume that participants shift their gaze to the visual target; as such, an eye-centric bias is unlikely. Nonetheless, prior studies have shown a general spatial distortion that biases perceived target locations toward the diagonal axes13,17. Interestingly, this bias appears to be domain-general, emerging not only for visual targets but also for proprioceptive ones12. We incorporated this diagonal-axis spatial distortion into a Target Bias model. This model predicts a four-peaked motor bias pattern (Fig 1f).

For the Proprioceptive Bias model, we considered two variants building on the core idea that the perceived starting position of the hand is distorted. The first variant is a Vector-Based model in which the motor plan is a vector pointing from the perceived hand position to the target7,10. The second variant is a Joint-Based model in which the movement is encoded as changes in the shoulder and elbow joint angles to move the limb from a start position to a desired target location21,22 (See Fig S1). Importantly, both models predict a motor bias function with a single peak (Fig 1g). Taken together, models that focus on systematic distortions of perceptual information do not qualitatively capture the observed two-peaked motor bias function (Fig 2c).

The fourth model, the Transformation Bias model is based on the idea that the start and target positions are initially encoded in visual space and transformed into proprioceptive space for motor planning23. Motor biases may thus arise from a transformation error between these coordinate systems. Studies in which participants match a visual stimulus to their unseen hand or vice-versa provide one way to estimate this error1820,27. Two key features stand out in these data: First, the direction of the visuo-proprioceptive mismatch is similar across the workspace: For right-handers using their dominant limb, the hand is positioned leftward and downward from each target. Second, the magnitude of the mismatch increases with distance from the body (Fig 1d). Using these two empirical constraints, we simulated a visual-proprioceptive error map (Fig. 1h) by applying a leftward and downward error vector whose magnitude scaled with the distance from each location to a reference point. This model predicts a two-peaked motor bias function (Fig 1h Bottom), a shape strikingly similar to that observed in Exps 1a and 1b.

Note that the Proprioceptive Bias model and the Transformation Bias model tap into the same visuo-proprioceptive error map. The key difference between the two models arises in how this error influences motor planning. For the Proprioceptive Bias model, planning is assumed to occur in visual space. As such, the perceived position of the hand (based on proprioception) is transformed into visual space. This will introduce a bias in the representation of the start position. In contrast, the Transformation Bias model assumes that visually-based representations of the start and target positions need to be transformed into proprioceptive space for motor planning. As such, both positions are biased in the transformation process. In addition to differing in terms of their representation of the target, the error introduced at the start position is in opposite directions due to the direction of the transformation (see fig 1g-h).

To quantitatively compare the models, we fit each model with the data in Exp 1b at both the group and individual level. The Transformation Bias model provided a good fit of the two-peaked motor bias function (R2=0.84, Fig 3a, see Table S1 for parameters). Fig 2h (top) shows the recovered visual-proprioceptive bias map based on the parameters of the Transformation Bias model when fit to the group-level reaching data in Exp 1b. The simulated results are very similar to the map measured empirically in a previous study20 (Fig 1e). In contrast, the Target Bias and Proprioceptive Bias models provide poor fits (all R2<0.18, Fig 3b). In terms of individual fits, the Transformation Bias model provided the best fit for most of the participants (48/56, Fig 3c). Thus, the model fitting results suggest that motor biases observed in reaching primarily originate from a transformation between visual and proprioceptive space.

The pattern of motor biases is best explained by assuming systematic distortions in the perceived location of the target and the transformation between visual and proprioceptive coordinate frames.

(a) For single-source models, the pattern of motor biases in the no feedback block of Exp 1a (pink dots) is best fit by the Transformation Bias model. (b) The three input-based models cannot explain the two-peak motor bias function. (c) Considering only the four single-source models, the data overwhelmingly favored the Transformation Bias model (48 out of 56 participants). (d) A mixture model involving transformation and target biases (TR+TG) provides the best fit to the motor bias function in Exp 1b (top). (e) Model comparison using BIC in Exp 1b. ΔBIC values are provided by subtracting the BIC from the best performing model (i.e., the TR+TG model). A smaller ΔBIC signifies better model performance. (f) For the mixture models, the data for almost all of the individuals were best explained by the TR+TG model (50 out of 56). (g-i) Same as panels d–f, but for Experiment 3b. Fig. S2 shows representative individuals whose data are best captured by different models.

A second way to evaluate the models is to compare the motor bias functions for the left and right hands. The Proprioceptive and Transformation Bias models predict that the bias function will be mirror-reversed for the two hands whereas the Target Bias model predicts that the functions will be superimposed. We compared the functions for right and left hand reaches in Exp 2 using the 8-target layout. We found that the dissimilarity (RMSE) between the pattern of motor biases across two hands significantly decreased when the left-hand data are mirror-reversed compared to when the bias patterns are compared without mirror reversal (t(78) = 2.7, p = 0.008, Fig 2d-e). These results are consistent with the Transformation Bias model and provide further confirmation that the Target Bias model fails to provide a comprehensive account of reaching biases across both hands.

While the overall pattern of biases in the visuo-proprioceptive map is similar across individuals, there are subtle individual differences (see Fig S2 for examples)18,20. As such, we would anticipate that the motor bias function would also exhibit stable individual differences due to idiosyncrasies in the visuo-proprioceptive map. To examine this, we correlated the bias functions obtained from blocks in which we either provided no visual feedback or veridical endpoint feedback. The magnitude of the biases was attenuated when endpoint feedback was provided, likely because the feedback reduced the visuo-proprioceptive mismatch. Nonetheless, the overall pattern of motor bias was largely preserved, with the within-participant correlations (Exp 1a: rnorm = 0.999, Exp 1b: rnorm = 0.974) significantly higher than the averaged between-participant correlation in both Exp 1a (0.569) and Exp 1b (0.455) (Fig 2f).

Target bias also contributes to the motor bias

In the preceding section, we considered each model in isolation, testing the idea that motor biases arise from a single source. However, the bias might originate from multiple sources. For example, there could be a distortion in both vision and proprioception, or a visuo-proprioceptive transformation that operates on distorted inputs. To address this, we evaluated hybrid models by combining the Target Bias model with the Proprioceptive or Transformation Bias models. Although theoretically plausible, we did not consider a hybrid of the Proprioceptive and Transformation Bias models since they directly conflict in terms of whether the start position is perceived visually or proprioceptively.

The hybrid model that combines the Transformation and Target Bias models (TR+TG model) provided an excellent fit of the motor bias pattern in Exp 1b (R2=0.973, Fig 3d). Based on a comparison of BIC values, this model not only outperforms the other hybrid models, but also significantly improved the fit compared to the Transformation Bias model alone (Fig 3e-f). These results are especially interesting in that the assumed target bias towards the diagonal axes has only been shown in studies in which perception was tested after the target had been extinguished. The current results suggest that this bias is also operative when the target remains visible, suggesting that the target bias may reflect a general distortion in how space is represented, rather than a distortion that arises as information is processed in visual working memory.

To further evaluate the TR+TG model, we examined its performance in explaining the motor bias function obtained in an on-line study (Exp 3) in which participants performed the center-out task by moving a finger across a trackpad. One major difference between the in-person and on-line setups is that the workspace is much smaller and closer to the body when participants use a trackpad (Fig 2g). As such, the magnitude of the motor biases generated by transformation errors should be smaller with the online setup (Exp 3) compared to the in-person setup (Exp 1-2; Fig 2h).

Consistent with the prediction of the TR+TG model, we found markedly smaller motor biases with the online setup (Exp 3) compared to the in-person setup (Exp 1) (Fig 2c). While the overall shape of the motor bias functions was similar across experiments, we observed two small peaks between 20° and 200° in Exp 3 that were not apparent in Exp 1. When we fit this function to single source models, the Target Bias model outperformed the Transformation Bias model. This suggests that when the movements are close to the body, target biases make a relatively stronger contribution to the motor biases compared to transformation biases. Nonetheless, the TR+TG model again provides the best fit to the motor bias function (R2=0.857, Fig 3h, see Table S1 for best-fit parameter values), significantly outperforming all other alternatives (Fig 3i).

Motor biases in movement distance

To this point, we have focused on how reaching biases are manifest in angular error. However, a complete model should also account for biases measured in terms of radial error (i.e., distance). To examine the source of both angular and radial errors, we conducted a center-out reaching task and instructed the participants to rapidly move their hand, attempting to terminate the movement directly on the target rather than slice through the target (Fig 4a).

Motor biases in both angular and distance dimensions originate from a misalignment between visuo-proprioceptive reference frames.

(a) KINARM apparatus for Exp 4. (b) Assuming that participants viewed the display from a fixed angle, we would expect a perceptual bias in depth perception35,36. (c) Model simulations for motor biases in movement extent. The Transformation Bias model predicts a two-peaked function for distance bias, while the Proprioceptive Bias and the Target Depth Bias (TGD) models predict a one-peaked function. (d) Participants exhibited a two-peaked bias function for reach angle and extent. (e) The hybrid Transformation Bias + Target Depth Bias (TR+TGD) provides a good fit to the data for both dimensions. (f-g) Model comparisons. The TR+ TGD model outperformed alternative models in terms of averaged ΔBIC (f) and model frequency (g).

We again simulated each model to generate predictions, now for both angular and radial errors. In its simplest form, the Target Bias model does not make specific predictions about distance biases given that prior work has focused exclusively on angular errors and lacked data on distance-related target biases. However, in our KINARM setup, participants likely viewed targets from a fixed angle (Fig 4a-b). This would introduce a perceptual bias in depth35,36. To account for this, we simulated a variant, the Target-Depth (TGD) Bias model. This model predicts single-peaked bias functions for angular and radial errors. The Proprioceptive Bias model makes a similar prediction. (Note: We used the vector-based version, as the joint-based model does not generate predictions for movement extent.) In contrast, The Transformation Bias model predicts a two-peaked bias pattern in both the angular and distance dimensions (Fig 4c).

The reaching biases exhibited two peaks when the error is plotted for both angle and extent (Fig 4d). We jointly fit the 2D bias data using the three single-source models and all corresponding mixture models (Fig 4e). Similar to our prior results, the Transformation Bias model was the best single-source model and the combination of the Target Bias and the Transformation Bias model outperformed all other models, best explained all participants (Fig 4g). Together, the data from all four experiments converge on the conclusion that motor biases are primarily driven by a misalignment between visuo-proprioceptive reference frames.

Transformation bias model accounts for qualitative changes in the motor bias function

The Transformation Bias model assumes that, for normal reaching, both the start and the target positions are encoded in visual space before being transformed into proprioceptive space for motor planning. However, if the start position is not visible, then the sensed start position would be directly encoded in proprioceptive space (i.e., where the hand is positioned), bypassing the need for a transformation between coordinate frames. As such, biases arising from the transformation process would only arise when the input is limited to the perceived position of the visual target. When we simulated the scenario in which the start position is not visible, the Transformation Bias model predicts a single-peaked function (Fig 5a right), a qualitative change from the two-peaked function predicted when both the start position and target position are visible (Fig 5a left).

Motor bias pattern changes when the start position is not visible.

(a) Schematic showing the planned movement under the Transformation Bias model when the start position is either visible (left) or not visible (right). In the latter case, only the target position is transformed from visual to proprioceptive coordinates with the start position directly encoded in proprioceptive space. The TR+TG model now predicts a single-peaked motor bias function (lower row). (b) Consistent with this prediction, a two-peaked function is predicted when the start position is visible (as in Exp 1) and a single-peaked function is predicted when start position is not displayed. Data (pink dots) are from Vindras et al (2005).

To test this idea, we re-examined data from previous studies in which the participant’s hand was passively moved to a start position with no visual information given about the start location or hand position7,10,21. Strikingly, the motor bias function under this condition has only have one peak (Fig 5b). Thus, the transformation Bias model provides a novel account of the difference in motor biases observed when the start position is visible (Exp 1-3) compared to when it is not visible.

We note that the one-peaked motor bias function has previously been interpreted as evidence in support of a Proprioceptive Bias model (Fig 1g)7,10,21. We performed a model comparison on the data from one of these studies10 and the TR+TG outperformed the Proprioceptive Bias model, as well as the Prop+TG models (ΔBIC=10.9). In addition, only the TR+P model can account for the asymmetry between clockwise and counterclockwise biases. In summary, these results suggest that motor biases when reaching from an unseen start position arise when the target position is transformed from visual to proprioceptive coordinates rather than from a proprioceptive bias impacting the sensed start position. Moreover, the TR+TG model provides a parsimonious account of the bias functions, independent of the visibility of the start position.

Another way to evaluate the Transformation Bias model is to perturb the position of the visual start position relative to the real hand position. Under this manipulation, a single peaked motor bias function is observed (Fig S3) 21,22. Interestingly, the functions exhibit opposing phase shifts when the starting position is perturbed to the left versus to the right (Fig S3). This qualitative change in the motor bias function can again be successfully captured by the Transformation Bias model (Fig S3c). Taken together, these data provide strong evidence favoring the notion that motor biases originate from a misalignment between visuo-proprioceptive reference frames.

Biomechanical models fail to account for motor biases

An alternative account of motor biases is that they arise from biomechanical constraints associated with upper limb movement. For example, movement kinematics have been explained in terms of cost functions that minimize energy expenditure and/or minimize jerk37. These constraints might result in an increase in endpoint error15,16,29. To evaluate the effect of biomechanical constraints on reach accuracy, we used a state-of-the-art biomechanical model of the upper limb, the MotorNet38, to simulate motor biases in a center-out reaching task. This model is composed of two bones and six muscle actuators, with the control policy generated by a recurrent neural network (Fig 6a, see Methods). While the model captures basic biomechanical constraints of the upper limb38, it produces a four-peaked angular bias function (Fig 6b). Thus, the model fails to capture the empirically observed two-peaked function. This simulation suggests that biomechanical constraints are unlikely to be a primary source of motor biases.

Biomechanical constraints are unlikely to be a primary source of motor biases.

(a) Schematic of the two-skeleton, 60-muscle effector used in MotorNet and how predictions concerning reaching biases were simulated. (b) The model predicts a four-peaked motor bias function for a center-out reaching task, at odds with the two-peaked functions observed in Exps 1-3. Grey lines denote single simulations. Black line denotes the group average across runs.

As a second comparison of the TR+TG and Biomechanical Bias models, we examined how motor biases change after the sensorimotor map is recalibrated following a form of motor learning, implicit sensorimotor adaptation. Here we re-analyzed the data from previous experiments that had used a perturbation technique in which the visual feedback was always rotated by 15° from the target, independent of the hand position (Fig 7a, non-contingent clamped feedback39). Participants adapt to this perturbation, with subsequent reaches to the same target shifted in the opposite direction (Fig 7b), reaching an asymptote of around 20° and showing a robust aftereffect when the perturbation is removed. Participants are unaware of their change in hand angle in response to clamped feedback, reporting their perceived hand position to be close to the target40.

The pattern of motor bias is preserved after implicit sensorimotor adaptation, consistent with the Transformation + Target Bias model.

(a) Illustration of the clamped perturbation. Feedback cursor is offset by a fixed angle from the target, independent of the participant’s heading direction. (b) Time course of hand angle in response to clockwise or counterclockwise clamped feedback. Vertical lines demarcate the perturbation block which was preceded and followed by no-feedback baseline and washout phases, respectively (gray areas). Shaded area indicates standard error. (c) Predictions for the bias functions after adaptation for the TR+TG (top) and Biomechanical models (bottom). See text for details. The right column shows the predicted motor bias functions following adaptation in response to a clockwise (CW) or counterclockwise (CCW) clamp. (d) Motor bias functions before and after training in a CW (left) and a CCW (right) clamp. Data taken from Morehead et al. 39 and Kim et al. 41; the height of the colored bars indicates the standard error for each data point. The best-fit lines for the TR+TG model are shown. (e) Parameter values to capture vertical and horizontal shifts in motor bias functions before and after training. The CW and CCW conditions both showed a significant vertical shift but no horizontal shift.

For the TR+TG model, the transformation between visual and proprioceptive space depends on the perceived positions of the start and target locations in a visual-based reference space, one that remains unchanged before and after adaptation. We assume that adaptation has changed a sensorimotor map that is referenced after the transformation from visual to proprioceptive space. As such, the heading angle after adaptation for each target location is obtained by summing the motor biases for that target location and the extent of implicit adaptation. This would result in a vertical shift of the motor bias function (Fig 7c top).

In contrast, the biomechanical model predicts that motor biases will be dependent on the actual movement direction rather than the target location (e.g., a bias towards a movement that is energetically efficient). Since the mapping between a target location and its corresponding reach direction is rotated after adaptation, the motor bias pattern would also be rotated (Fig 7c bottom). As such, the biomechanical model predicts that the motor bias function will be shifted along both the horizontal and vertical axes.

To arbitrate between these models, we analyzed the data from two previous studies, looking at the bias function from no-feedback trials performed before (baseline) and after adaptation (washout)39,41. Consistent with the prediction of the TR+TG model, the motor bias function shifted vertically after adaptation (Fig 7d) but did not shift horizontally.

To quantitatively evaluate these results, we first fit the motor bias function during the baseline phase with the TR+TG model and fixed the parameters. We then examined the heading angles during the aftereffect phase by fitting two additional parameters, one that allowed the function to shift vertically (v) and the other to allow the function to shift horizontally (h). The TR+TG model predicts that only v will be different than zero; in contrast, the Biomechanical Bias model predicts that h and v will both be different than zero and should be of similar magnitude. The results clearly favored the TR+TG model (Fig 7d-e). The vertical shift in the bias functions was of a similar magnitude as the aftereffect, with the shift direction depending on the direction of the clamped feedback (v: CW: 12.5°; CCW: -12.2°, p<0.001). In contrast, the best fitting value for h was not significantly different from zero in both conditions. These results are consistent with the hypothesis that visual representations are first transformed into proprioceptive space for motor planning, with the recalibrated sensorimotor map altering the trajectory selected to achieve the desired movement outcome.

Discussion

While motor biases are ubiquitous in goal-directed reaching movements, the origin of these biases has been the subject of considerable debate. We addressed this issue by characterizing these biases across a range of experimental conditions and evaluated a set of computational models derived to capture different possible sources of bias. Contrary to previous theories, our results indicate that motor biases do not stem from a distortion in the sensed position of the hand7,10,21,22 or from biomechanical constraints during movement execution15,16,29. Instead, motor biases appear to arise from systematic distortions in perceiving the location of the visual target and the transformation required to translate a perceived visual target into a movement described in proprioceptive coordinates.2426 Strikingly, our model successfully accounts for sensorimotor biases across a wide range of contexts, encompassing movements performed with either hand as well as with finger versus hand movements. Our model also accounts for the qualitative changes in the motor bias function that are observed when vision of the starting position of the hand is occluded, and when the sensorimotor map is perturbed following implicit adaptation.

While motor biases have been hypothesized to reflect a mismatch across perceptual and motor coordinate systems,25,26 it is unclear what information is transformed and what reference frame is employed for motor planning. Interestingly, many previous studies posit that movement is planned in an eye-centric visual reference frame4244. While the target can be directly perceived in this reference space, the start position of the hand would need to be transformed from a proprioceptive reference frame to a visual one. Systematic error in this transformation would mean that the start position of the hand is inaccurately represented in visual space, resulting in motor biases7,25. This idea underlies the Proprioceptive Bias models described in this paper.

In contrast to these models, our Transformation Bias model posits that movement is planned in a hand-centric proprioceptive reference frame. By this view, when both the target and start position are provided in visual coordinates, the sensorimotor system transforms these positions from visual space to proprioceptive space. Systematic error in this transformation process will result in motor biases. When vision of the start position is available, the Transformation Bias model successfully accounts for the two-peaked motor bias function (Exp 1). Even more compelling, the Transformation Bias model accounts for how the pattern of motor biases change when the visibility of the start position is manipulated. When the start position is occluded, the transformation from visual to proprioceptive space is only relevant for the target position since the start position of the hand is already represented in proprioceptive space. Here the model predicts a motor bias function with a single peak, a function that has been observed in previous studies7,10.

We note that there is a third scenario, one which both the start position and target position are provided in proprioceptive space. We predict that under this condition, motor biases originating from the visuo-proprioceptive transformation would completely disappear. Indeed, when the hand is passively moved first to the target location and then to the start position, subsequent reaches to the target do not show the signature of bias from a visuo-proprioceptive transformation.12 Instead, the reaches exhibited a bias towards the diagonal axes, consistent with the predicted pattern if the sole source of bias is visual.

Why would a sensorimotor system exhibit inherent biases during the transformation process? We propose that these biases arise from two interrelated factors. First, these systems are optimally tuned for distinct purposes: A body-centric system predominantly uses proprioceptive and vestibular inputs to determine the orientation and position of the body in space, while an eye-centric system relies on visual inputs to interpret the layout of objects in the external world, representations that should remain stable even as the agent moves about in this environment.45,46 Second, these sensory systems consistently receive information with very different statistical distributions2,47, perhaps because of these distinct functions. For example, visual inputs tend to cluster around the principal axes (horizontal and vertical) 48,49, whereas proprioceptive information during reaching is clustered around diagonal axes50. This is because these movements are often the least effortful and are the most frequently enacted directions of movement.51. The differences in computational goals and input distributions might have led to natural divergences in how each system represents space52, and consequently, result in a misalignment between the reference frames.

The Transformation Bias model addresses how biases arise when the information is passed along from a visual to a proprioceptive reference frame. However, the results indicate that another source of bias originates from a distortion within the visual reference frame itself, manifesting as an attractive bias towards the diagonal axes. Thus, the best fitting model posits two sources of bias, one related to the representation of the visual target and a second associated with the transformation process. This hybrid Transformation + Target Bias model outperformed all single-source and hybrid models, providing an excellent fit of the behavioral data across a wide variety of contexts.

What might be the source of the visual bias in the perceived location of the target? In the perception literature, a prominent theory has focused on the role of visual working memory account based on the observation that in delayed response tasks, participants exhibit a bias towards the diagonals when recalling the location of visual stimuli13,53. Underscoring that the effect is not motoric, this bias is manifest regardless of whether the response is made by an eye movement, pointing movement, or keypress17. However, this bias is unlikely to be dependent on a visual input as similar diagonal bias is observed when the target is specified proprioceptively via the passive displacement of an unseen hand12. Moreover, as shown in the present study, a diagonal bias is observed even when the target is continuously visible. Thus, we hypothesize that the bias to perceive the target towards the diagonals reflects a more general distortion in spatial representation rather than being a product of visual working memory.

Other forms of visual bias may influence movement. Depth perception biases could contribute to biases in movement extent54,55. Visual biases towards the principal axes have been reported when participants are asked to report the direction of moving targets or the orientation of an object56,57. However, the predicted patterns of reach biases do not match the observed biases in the current experiments. We also considered a class of eye-centric models in which participants overestimate the radial distance to a target while maintaining central fixation54,55. At odds with this hypothesis, participants undershot rightward targets when we measured the radial bias in Exp 4. The absence of these other distortions of visual space may be accounted for by the fact that we allowed free viewing during the task.

Our data suggest that biomechanical factors do not significantly impact motor biases. We provided several lines of evidence suggesting the biomechanical factors have minimal influence on the pattern of motor biases. For example, it is hard to envision a biomechanical model that would account for the qualitative change in the bias function when the start position was visible (two-peak function) to when it was hidden (one-peak function). More directly, simulations with a state-of-the-art biomechanical model produced motor bias patterns that did not resemble the empirical results.

We also evaluated biomechanical contributions to motor biases by examining the bias pattern observed before and after implicit sensorimotor adaptation. We assume that adaptation mainly modifies a sensorimotor map58 but has a relatively smaller influence on a visuo-proprioceptive map28,40,59. That is, adaptation may change the mapping between a target represented in the proprioceptive space and the motor commands required to reach that location. Given that a biomechanical model assumes that motor biases are associated with the direction of a movement, this model would predict that the pattern of motor biases would be distorted by implicit motor adaptation. At odds with this prediction, the pattern of motor biases remained unchanged after adaptation, a result consistent with the Transformation Bias model.

Nonetheless, the current study does not rule out the possibility that biomechanical factors may influence motor biases in other contexts. Biomechanical constraints may have had limited influence in our experiments due to the relatively modest movement amplitudes used and minimal interaction torques involved. Moreover, while we have focused on biases that manifest at the movement endpoint, biomechanical constraints might introduce biases that are manifest in the movement trajectories.15,16 Future studies are needed to examine the influence of context on reaching biases.

Methods

Participants

For the lab-based study (Exp 1, 2), 236 undergraduate students (age: 18-24) were recruited from University of California, Berkeley. For the online study (Exp 3), 183 young adult participants (age: 18-30) were recruited via Prolific, a website designed to recruit participants for online behavioral testing. All participants were right-handed as assessed by the Edinburgh handedness test60 with normal or corrected-to-normal vision. Each participant was paid $20/h. The protocol was approved by the institutional review board at the University of California Berkeley.

Procedure

Experiments 1a, 1b, and 2

Experiments 1a, 1b, and 2 were conducted in the lab. Participants performed a center-out reaching task, holding a digitizing pen in the right or left hand to make horizontal movements on a digitizing tablet (49.3cm x 32.7cm, sampling rate= 100 Hz; Wacom, Vancouver, WA). The stimuli were displayed on a 120 Hz, 17-in. monitor (Planar Systems, Hillsboro, OR), which was mounted horizontally above the tablet (25 cm), to preclude vision of the limb. The experiment was controlled by custom software coded in MATLAB (The MathWorks, Natick, MA), using Psychtoolbox extensions, and run on a Dell OptiPlex 7040 computer (Dell, Round Rock, TX) with Windows 7 operating system (Microsoft Co., Redmond, WA).

Participants made reaches from the center of the workspace to targets positioned at a radial distance of 8 cm. The start position and target location were indicated by a white annulus (1.2 cm diameter) and a filled blue circle (1.6 cm), respectively. Vision of the hand was occluded by the monitor, and the lights were extinguished in the room to minimize peripheral vision of the arm. Feedback, when provided, was in the form of a 4 mm white cursor that appeared on the computer monitor, aligned with the position of the digitizing pen.

To start each trial, the participant moved the cursor to the start circle (5mm diameter). After maintaining the cursor within the start circle for 500 ms, a target appeared at one of the target locations. The participant was instructed to make a rapid slicing movement through the target. We did not impose any reaction time guidelines, allowing the participant to set their own pace to initiate the movement. On no-feedback trials, the cursor was blanked when the hand left the start circle, and the target was extinguished once the radial distance of the movement reached the target distance (8 cm). On feedback trials, the cursor was visible throughout the movement until the movement amplitude reached 8 cm; at that point, its position was frozen for 1 s, providing feedback of the accuracy of the movement (angular position with respect to the target). After this interval, the target and cursor were extinguished.

At the end of both the no-feedback and feedback trials, a white ring appeared denoting the participant’s radial distance from the start position. This ring was displayed to guide the participant back to the start position without providing angular information about hand position. Once the participant moved within 2 cm of the start position, the ring was extinguished, and a veridical cursor appeared to allow the participant to move their hand to the start position. If the amplitude of the hand movement did not reach the target (<8 cm radial distance) within 300 ms, the message “too slow” would be displayed for 500 ms before the white ring appeared.

For Exp 1a and Exp 2, there were 8 target locations, evenly spaced in 45° increments around the workspace (primary axes and main diagonals). For Exp 1b, there were 24 target locations, evenly spaced in 15° increments. Each experiment consisted of a no-feedback block followed by a feedback block. There were 5 trials per target (40 trials total) for each block in the Exps 1a. There were 4 trials per target (96 trials total) in Exp 1b.

Experiments 3a and 3b

Exps 3a and 3b were conducted using our web-based experimental platform (Tsay et al., 2021). Participants made center-out movements by controlling a cursor with the trackpad on their personal computers. It was not possible to occlude vision of the hand. However, since the visual stimulus was presented on a vertical monitor and the hand movement was in the horizontal plane, we assume vision of the hand was limited to the periphery (based on observations that the eyes remain directed to the screen during the trial). The size and position of visual stimuli were scaled based on each participant’s screen size (height = 239.6 ± 37.7 mm, width = 403.9 ± 69.5 mm). The experiment was controlled by custom software written with JavaScript and presented on Google Chrome. Data were collected and stored using Google Firebase.

The procedure was designed to mimic the lab-based experiments. On each trial, the participant made a center-out planar movement from the start position to a visual target. A white annulus (1% of screen height in diameter, 0.4 cm on average) indicated the start position, and a blue circle (1% of screen height in diameter) indicated the target location. The radial distance of the target from the start position was 40% of the screen height (5 cm on average). At the beginning of each trial, participants moved the cursor (0.6% of the screen height in diameter) to the start position, located at the center of their screen. The cursor was only visible when its distance from the start position was within 20% of the screen height. After maintaining the cursor at the start position for 500 ms, the target appeared. The participant made a rapid slicing movement through the blue target. As in the online experiments, there were feedback and no-feedback trials. For feedback trials, the cursor was visible until it reached the target distance, and then froze for 1 s at the target distance. On no-feedback trials, the cursor was extinguished after the hand exited the start position and the target disappeared once the radial distance of the movement reached the target distance. 500 ms after the end of the trial, the cursor became visible, repositioned at a random location within 10% of the screen height from the start position. The participant then moved the cursor to the start position to trigger the next trial.

There were 8 target locations in Exp 3a and 24 target locations in Exp 3b. As with the lab-based experiments, each experiment included a no-feedback block followed by a feedback block. We obtained larger data sets in the online studies: For each block, there were 20 trials/target (160 total trials for Exp 3a and 480 total trials for Exp 3b).

Experiment 4

To examine motor biases for both reach angle and extent, we performed a lab-based experiment with the KINARM system (BKIN Technologies). Participants performed a center-out reaching task, while holding onto the handle of a two-link robotic manipulandum. Vision of the arm and hand was occluded by a semi-silvered mirror that reflected the visual display from an LCD monitor mounted above the mirror (LG47LD452C, LG Electronics, 47 in., 1920 × 1080 pixel resolution). A black cloth was draped over the participant’s shoulder and arm, and the lights were extinguished in the room to minimize peripheral vision of the arm. The participant was seated in a comfortable chair with their forehead resting against a soft leather patch at the height of the monitor. Kinematic data were recorded at a sampling rate of 1,000 Hz, and with a spatial resolution of 0.1 mm. The experiment was controlled by a Dell OptiPlex 7040 computer (Dell, Round Rock, TX) running Dexterit-E software and coded in MATLAB Simulink™.

On each trial, a red target (1 cm diameter) appeared at one of 12 locations, spaced 30° apart and positioned 10 cm from the start location (green circle; 1 cm diameter). After maintaining their hand within the home position for 500 ms, the target appeared. The participant was instructed to make a rapid, straight movement to the target. Unlike in Experiment 1, they were told to attempt to stop on the target, holding the position until the target disappeared. The instructions emphasized that they should not make corrective movements but rather, that they try and reach the target with the initial movement. The target disappeared 1s after movement onset, defined as when the movement speed <0.01cm/s. The robotic arm returned the hand to the central start position. No visual feedback was provided at any point during the experiment. Each block consisted of one reach to each of the 12 targets in randomized order, and the experiment was composed of 10 blocks.

Reanalysis of prior data sets

Vindras et al 10. This study used a design in which the participant did not see the start position of the movement. This was achieved by not included start position information in the visual display and passively moving the participant’s hand to a start position prior to each reach. Once positioned, a visual target would appear and the participant reached to that location. Across trials, there were two start positions, 12 target positions (spaced evenly by 30° around the workspace), and two target distances (6 and 12 cm). In modeling these data, we used the movement endpoint averaged across start positions and target distances.

Morehead et al 39 & Kim et al 41. We re-analyzed the data from the 15° conditions of Exp 4 in Morehead et al 39 and Exps 1 and 2 in Kim et al 41. These three experiments examined visuomotor adaptation using non-contingent clamped feedback. On perturbation trials, the feedback cursor was presented at the radial position of the hand but with a fixed 15° angular offset relative to the target. Participants were informed that the angular position was not contingent on their hand position and instructed to move directly to the target, ignoring the feedback. This method results in robust implicit adaptation, with the heading direction of the movement gradually shifting away from the target in the opposite direction of the cursor. Participants are unaware of this change in behavior 40. In each experiment, there were three blocks: A no-feedback baseline block (10 trials/target), a clamped feedback block (60 trials/target), and a no-feedback washout block (10 trials/target).

Data analyses

Motor bias refers to the angular difference between the position of the hand and target when the hand reaches the endpoint target distance. Angular errors were plotted as a function of the target position with 0° corresponding to the rightward target (3 o’clock location) and 90° corresponding to the forward target. Positive bias values indicate a counterclockwise error, and negative values indicate a clockwise error.

To assess the similarity of the motor bias functions across different conditions, we calculated the normalized correlation coefficient as . rdata is the Pearson correlation coefficient between the two motor bias functions. rmaxis the correlation coefficient between the recorded motor bias function and the true (but unknown) underlying motor bias function from that condition. To calculate rmax, we used a method developed to measure the noise ceiling for EEG/fMRI data 61:

where rhalf is determined by splitting the data set (based on participants) into random halves and calculating the correlation coefficient between the first half and the second half of the data. We bootstrapped rhalf by resampling the data 2000 times and used the average value. rmaxis calculated separately for a pair of conditions and the smaller one is applied as the normalizer for rnorm.

Models

To examine the source of motor bias, we considered five single-source models and three multiple-source models.

Target Bias model

The Target Bias model postulates that movement biases arise because the perceived position of the visual target is systematically distorted (Fig 1b). Here we draw on the work of Huttenlocher et al13. In their study, a visual target was picked from an invisible circle, presented for 1 s and then blanked. The participant then indicated the remembered position of the target by pointing to a position on a circular digitizing pad. The results showed a bias towards the four diagonal directions (45°, 135°, 225°, 315°), with the magnitude of this bias increasing linearly as a function of the distance from the diagonals. As such, the maximum bias was observed for targets close to four cardinal target locations (0°, 90°, 180°, 270°), and the sign of bias flipped at the four cardinal target locations.

We used the shape of this function to model bias associated with the perception of the location of the visual targets. To obtain a continuous function, we assumed a transition zone around the cardinal targets, each with a half-width represented by the parameter a (Fig 1a), and the peak motor bias is represented by the parameter b. As such, the angular bias (y) at a target located at x° can be formalized as:

This model has two free parameters (a and b). If participants directly reach to the perceived target location, their motor biases will directly reflect their visual biases.

Vector-based Proprioceptive Bias model

Vindras et al. 7,10 proposed a model in which movement biases result from a misperception in estimating the initial position of the hand (Fig 1c). Specifically, it has been shown that the perceived position of the hand when placed near the center of the workspace is biased towards the ipsilateral side and away from the body 18,19,27). Assuming that the planned movement is formed by a vector pointing from the sensed hand position to the visual target position, this proprioceptive distortion will result in systematic motor biases around the workspace. For example, for the target at 90°, misperceiving the initial position of the right hand to the right of the start position will result in a movement that is biased in the counterclockwise (leftward) direction.

To simulate this Proprioceptive Bias model, we assumed the participants perceived the start position (0, 0) as a rightward bias away from the midline position, defining a proprioceptive error vector (xe, ye). For a target i at [xi, yi], the motor plan is a vector [xixe, yiye]. From this, we calculated the angular difference between the motor plan vector and the target position to generate the motor bias for each target. The two free parameters in this model are [xe, ye].

Joint-based Proprioceptive Bias model

Reaching movements may also be planned in joint coordinates rather than the hand (endpoint) position 21,22. Based on this hypothesis, motor biases could come about if there is a misperception of the initial elbow and shoulder joint angles. To implement a Joint-Based Proprioceptive Bias model, we represent the length of the forearm and upper arm as l1 and l1, respectively. We denote the initial angles of the shoulder and elbow joints as θ0 and φ0, respectively, and their associated perceived error as θe, and φe (See Fig S1).

By setting the origin of the coordinate system for the right shoulder at P0 (0, 0), the hand can be represented as:

For a fixed position in the workspace, there will be a unique solution pair for θ and φ (π > φ > θ > 0), should a solution exist. To calculate the required change in joint angle to reach a visual target, we assumed that the system plans a movement based on the perceived hand position:

Then we solve the following equation to decide the proper σθi and σφi that transfer the hand from the start position to a target i at [xi, yi]:

We calculated the real movement direction based on the real hand position:

We compare the direction of σhi and the target direction to calculate the motor bias. For simplicity, we assume l1= l2=24 cm.62 The four free parameters in this model are θ0, φ0, θe, and φe

Transformation Bias model

The Transformation Bias model proposes attributes motor biases to systematic errors that arise during the transformation from a visual to proprioceptive-based reference frame. To implement this model, we refer to an empirically derived visuo-proprioceptive error map from a data set that sampled most of reachable space (Fig 1d, 20). Specifically, in that study, participants were asked to move their unseen hand from a random start position to a visual target. Rather than require a discrete reaching movement, they were told to continuously adjust their hand position, focusing on accuracy in aligning the hand with the target. The direction of the error was relatively consistent across targets, with the final hand position shifted to the right and undershooting the target. The magnitude of these biases increased as the radial extent of the limb increased. This basic pattern has been observed across studies using different visuo-proprioceptive matching methods18,19,27,28,59,63.

The matching errors provide an empirical measure of the transformation from a visual reference frame to a proprioceptive reference frame. To model these data, we defined a transformation error vector, [xe,

ye], whose direction is fixed across space. We then defined a "reference position" with a coordinate of [xr, yr]. For upper-limb movements, this reference position is often considered to be positioned around the shoulder.64 The transformation error vector at position i is scaled by its Euclidean distance (d) to the referent position:

Movements towards a target i is planned via the vector connecting the start position to the target in proprioceptive space, denoted as:

where T0 is the transformation vector at the start position, which is set as [0,0]. Motor bias is calculated as the angular difference between the motor plan and the target. The four free parameters in the Transformation Bias model are xe, ye, xr, yr.

Visual Depth Bias model

Reaching movements were made with the KINARM system in Exp 4. With this system, the targets appear at an oblique angle (Fig 4a) and this may introduce perceptual biases in depth (by,) 35,36

Where c is a consistent bias applied to all targets, and k determines the specific bias for target i based on its position on the y-axis (yi) (Fig 4b). We assumed that the same rule for visual depth bias would apply to both the target and start position.

Hybrid models

The four models described above each attribute motor biases to a single source. However, the bias might originate from multiple processes. To formalize this hypothesis, we considered three hybrid models, combining the Target Bias model with the two versions of the Proprioceptive Bias model and with the Transformation Bias model. We did not create a hybrid of the Proprioceptive and Transformation Bias models since they make different assumptions about the information used to derive the motor plan.

Proprioceptive Bias + Target Bias (P+TG) model

We also created two hybrid models, combining the Target Bias model with the Vector-Based and Joint-Based Proprioceptive Bias models. The Target Bias model is used to estimate systematic error in the perceived location of the target and the proprioceptive Bias models are used to estimate systematic error in the perceived position of the hand at the start position. For these models, we calculated the biases from two models separately and then added them together:

where bi refers to the bias at target i.

Transformation Bias + Target Bias (TR+TG) model

To simulate the TR+TG model, the representation of the visual target is first determined based on the Target Bias model. The biased visual target is then transformed into proprioceptive coordinates based on the Transformation Bias model (Figure S5).

Biomechanical model

To simulate motor biases that might arise from biomechanical constraints, we used MotorNet, a biomechanical model of the upper limb38. For upper limb reaching, MotorNet includes two bones and six muscle actuators (ReluMuscle), and a control policy dictated by simple recurrent neural networks using PyTorch. We created a policy network architecture with the recurrent layer of the model simulated as a single layer of 32 gated recurrent units (GRUs). The output layer of the model is a fully connected linear layer with sigmoid nonlinearity. The network receives input concerning target position and the current state of effectors to generate a transformation matrix as a policy.

We trained the model to perform point-to-point reaching where the start and target positions were randomized across the whole workspace. We then examined the directional biases produced by the model in a center-out reaching task. Following the procedure recommended by the authors of MotorNet, we trained the model using mini-batch gradient descent with Adam optimizer, a learning rate of 1000, and 6000 batches of size 32. For each batch, the policy network was trained on a random reach to minimize L1 loss between the effector’s fingertip trajectory and the goal trajectory. The model was evaluated with a center-out reaching task in which the targets were positioned at a radial distance of 10 cm from the center, mimicking the procedure in Exp 4. We used 36 target positions separated by 10°. Angular bias was measured as the angular difference between the simulated fingertip position at 80% of the trajectory distance and the intended target angle. Note that the model does not generate any prediction on movement extend in the current format. To estimate variability of the motor bias predictions, we trained and tested 50 independent instances of the model.

Model comparison

To compare the models, we fit each model with the data from Experiments 1b and 3b in which reaches were made to 24 targets. We used the fminsearchbnd function in MATLAB to minimize the sum of loglikelihood (LL) across all trials for each participant. LL were computed assuming normally distributed noise around each participant’s motor biases:

where x is the empirical reaching angle, b is the predicted motor bias by the model, c is motor noise, calculated as the standard deviation of x-b.

For model comparison, we calculated the BIC as follows:

where k is the number of parameters of the models. Smaller BIC values correspond to better fits. We report the sum of ΔBIC by subtracting the BIC value of the TR+TG model from all other models.

For illustrative purposes, we fit each model at the group level, pooling data across all participants to predict the group-averaged bias function.

Modeling motor bias after implicit sensorimotor adaptation

To examine how the motor bias function changes after visuomotor adaptation, we first used the TR+TG model to fit the motor bias function from a no-feedback baseline block tested prior to the introduction of the perturbation. We then used the best-fitted baseline model (TVb) to estimate the shift in the motor bias function from data obtained in a no-feedback aftereffect block following adaptation:

where b(i) is the motor bias at target i in the aftereffect; v and h indicate the vertical and horizontal shift respectively. To estimate distribution of v and h, we bootstrapped the subjects with repetition for 200 times and fitted the v, h based on the group average of each bootstrapped sample.

Supplementary Information

Schematic of a vector based and joint-based Proprioceptive Bias model.

Previous studies have considered two variants of the Proprioceptive Bias model. (a) A vector-based model in which the motor plan is a vector pointing from the perceived hand position to the target7,10. (b) A joint-Based model in which the movement is encoded as changes in the shoulder and elbow joint angles to move the limb from a start position to a desired location21,22. See Method, Models for details.

Data and fits for four individuals.

These participants were selected to represent cases in which the best fit was provided by each of the four single source models.

The Transformation Bias model can explain the motor bias functions when the visual information is shifted.

(a) In Sober and Sabes (2003)22 participants performed center-out reaches to a visual target. To perturb the visual information, the start position was presented 6 cm to the left or right of the actual start position of the hand. (b) Participants showed a one-peaked motor bias functions with the shift-left and shift-right functions shifted in an antiphase relationship to one another. (c) These bias functions are quantitively captured by the Transformation Bias model.

Model recovery.

The parameters in the three mixed models are recoverable. We simulated each model 50 times with all parameters randomly sampled from uniform distributions and then fit each simulated agent with all three models 200 times each. (a-c) The fitted parameters are very close to the ground truth. (d) Log-likelihood as a function of fitting iterations. Based on this curve, we determined that 150 iterations were sufficient given that the log-likelihood values were asymptotic at this point. (e) In most cases, the model fits recover the simulated model, with minimal confusion across the three models.

Illustration of the TR+TG model.

(a) We assumed that participants are biased in their representation of the target position, following the Target Bias model. (b) The biased target position is transformed into proprioceptive space, following the Transformation Bias model. (c) The movement is planned in proprioceptive space.

Parameter estimates from best fits using the group-level data for the the TR+TG model from Exps 1b and 3b.

See Methods for description of each parameter. a. Participant moved on the trackpad in Exp 3b. We assumed the movement distance was 1 cm and scaled the parameters accordingly. b. The estimate of yr is much smaller in Exp 3b compared to Exp 1b, suggesting the workspace in Exp 3b is closer to the body. This attenuates the average magnitude of the bias.

Data availability statement

Data and code is available at https://github.com/shion707/Motor-Bias

Acknowledgements

We thank Zixuan Wang and Anisha Chandy for helpful discussions. We thank Anisha Chandy for data collection.

Additional information

Funding

RBI is funded by the NIH (grants NS116883 and NS105839). JST was supported by the NIH (F31NS120448).

Funding

National Institute of Neurological Disorders and Stroke (NS116883)