(a) Experimental setup (top), created with BioRender.com. Example virtual reality environment. (b) Schematic representation of injection procedure (left). Representative coronal brain sections …
Fluorescence data of ventral tegmental area (VTA) and locus coeruleus (LC) axons in familiar virtual reality (VR) environments.
(a, i) Population activity s.e.m. binned by the virtual distance to reward for ventral tegmental area (VTA) regions of interest (ROIs) (orange, 200 m track n = 9 ROIs form 8 sessions in 8 mice) …
Fluorescence data for ventral tegmental area (VTA) and locus coeruleus (LC) axons aligned by time and distance to reward.
(a) Population average position binned of ventral tegmental area (VTA) GCaMP6s regions of interest (ROIs) (orange, n = 5 ROIs in 4 mice) and VTA GCaMP7b ROIs (dark orange, n = 4 ROIs, in 4 mice) …
Fluorescence data of GCaMP6s and GCaMP7b ventral tegmental area (VTA) axons.
(a, i) Population average position binned s.e.m. in axon-GCaMP6s expressing ventral tegmental area (VTA) regions of interest (ROIs) (orange, n = 5 ROIs in 4 mice) and locus coeruleus (LC) ROIs …
Fluorescence data of GCaMP6s ventral tegmental area (VTA) and locus coeruleus (LC) axons in familiar virtual reality (VR) environments.
(a) Experimental paradigm. (b, i) Population average position binned of VTA regions of interest (ROIs) (n = 6 ROIs in 6 mice) in the rewarded (VTA rew, orange) and unrewarded conditions (VTA …
Fluorescence data of ventral tegmental area (VTA) and locus coeruleus (LC) axons in rewarded and unrewarded virtual reality (VR) environments.
(a, i) Experimental paradigm. (ii) Behavior from example mouse during the transition from the familiar virtual reality (VR) environment to a novel VR environment showing the animals track position …
Fluorescence data of ventral tegmental area (VTA) and locus coeruleus (LC) axons in novel virtual reality (VR) environments.
(a) Population average position binned of ventral tegmental area (VTA) regions of interest (ROIs) (n = 7 ROIs in 7 mice) in the familiar (orange) and novel (green) rewarded environments. Linear …
(a, i) Mean normalized fluorescence of locus coeruleus (LC) regions of interest (ROIs) (n = 50, 11 sessions in 9 mice) aligned to the switch from dark to the familiar environment. To define a …
(a) Good behavior from example mouse following removal of freezing periods (velocity <0.2 cm/s) during the transition from the familiar to a novel virtual reality (VR) environment showing the …
Fluorescence data of locus coeruleus (LC) axons during good behavior in novel virtual reality (VR) environments.